websocket实现群发消息(消息推送)
1. 项目背景
由于项目需要,页面中需要有一个群发消息的界面,群发消息基本上有两种实现方法:轮询与websocket实现持续连接。要求:拍卖师对所有竞拍者的发言,实现群发消息最多的应该是websocket吧,不过websocket是前后端不分离的(因为websocket在前端创建,创建后调用socket.js随机生成的websocket地址),对前端Vue框架实现较为复杂,故而自己又去网上找了一个前后端分离的群发消息,这两种方法仅供参考
2. websocket实现群发消息(前后段不分离)
websocket官网实现群发消息
注:上述方法项目中要求后端不能带后缀,类似于http://127.0.0.1/a是不能用的,因为有的敌方要加/a,而有的不需要,我挨个试了一下,没有试出来,所以要用这种方法的记得去掉后缀
3. SpringBoot+Vue整合WebSocket实现前后端消息推送(前后端分离)
SpringBoot+Vue整合WebSocket实现前后端消息推送
注:上述方法虽然websocket地址固定,但是要求项目中session可以用,因为他是将信息放在session里推送给前端,如果不用session就要写获取websocket的接口,那就等同于轮询的效果了。。。。
下面我将主要介绍方法二,至于方法一极其简单,有兴趣的人可以自行研究
第一步 导入依赖
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
第二步 配置文件
package com.example.pmxt.configuration;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;
@Configuration
public class WebSocketConfig {
@Bean
public ServerEndpointExporter serverEndpointExporter(){
return new ServerEndpointExporter();
}
}
第三步 客户端实体类
package com.example.pmxt.domain;
import javax.websocket.Session;
public class WebSocketClient {
// 与某个客户端的连接会话,需要通过它来给客户端发送数据
private Session session;
//连接的uri
private String uri;
public Session getSession() {
return session;
}
public void setSession(Session session) {
this.session = session;
}
public String getUri() {
return uri;
}
public void setUri(String uri) {
this.uri = uri;
}
}
第四步 Service
通过session推送给前端
package com.example.pmxt.modules.websocket;
import com.example.pmxt.domain.WebSocketClient;
import org.apache.commons.lang3.StringUtils;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap;
@ServerEndpoint(value = "/websocket/{userName}")
//@Component
public class WebSocketService {
private static final Logger log = LoggerFactory.getLogger(WebSocketService.class);
//静态变量,用来记录当前在线连接数。应该把它设计成线程安全的。
private static int onlineCount = 0;
//concurrent包的线程安全Set,用来存放每个客户端对应的WebSocketServer对象。
private static ConcurrentHashMap<String, WebSocketClient> webSocketMap = new ConcurrentHashMap<>();
/**与某个客户端的连接会话,需要通过它来给客户端发送数据*/
private Session session;
/**接收userName*/
private String userName="";
/**
* 连接建立成功调用的方法*/
@OnOpen
public void onOpen(Session session, @PathParam("userName") String userName) {
if(!webSocketMap.containsKey(userName))
{
addOnlineCount(); // 在线数 +1
}
this.session = session;
this.userName= userName;
WebSocketClient client = new WebSocketClient();
client.setSession(session);
client.setUri(session.getRequestURI().toString());
webSocketMap.put(userName, client);
log.info("----------------------------------------------------------------------------");
log.info("用户连接:"+userName+",当前在线人数为:" + getOnlineCount());
try {
sendMessage("来自后台的反馈:连接成功");
} catch (IOException e) {
log.error("用户:"+userName+",网络异常!!!!!!");
}
}
/**
* 连接关闭调用的方法
*/
@OnClose
public void onClose() {
if(webSocketMap.containsKey(userName)){
webSocketMap.remove(userName);
if(webSocketMap.size()>0)
{
//从set中删除
subOnlineCount();
}
}
log.info("----------------------------------------------------------------------------");
log.info(userName+"用户退出,当前在线人数为:" + getOnlineCount());
}
/**
* 收到客户端消息后调用的方法
*
* @param message 客户端发送过来的消息*/
@OnMessage
public void onMessage(String message, Session session) {
log.info("收到用户消息:"+userName+",报文:"+message);
//可以群发消息
//消息保存到数据库、redis
if(StringUtils.isNotBlank(message)){
}
}
/**
*
* @param session
* @param error
*/
@OnError
public void onError(Session session, Throwable error) {
log.error("用户错误:"+this.userName+",原因:"+error.getMessage());
error.printStackTrace();
}
/**
* 连接服务器成功后主动推送
*/
public void sendMessage(String message) throws IOException {
synchronized (session){
this.session.getBasicRemote().sendText(message);
}
}
/**
* 向指定客户端发送消息
* @param userName
* @param message
*/
public static void sendMessage(String userName,String message){
try {
WebSocketClient webSocketClient = webSocketMap.get(userName);
if(webSocketClient!=null){
webSocketClient.getSession().getBasicRemote().sendText(message);
}
} catch (IOException e) {
e.printStackTrace();
throw new RuntimeException(e.getMessage());
}
}
public static synchronized int getOnlineCount() {
return onlineCount;
}
public static synchronized void addOnlineCount() {
WebSocketService.onlineCount++;
}
public static synchronized void subOnlineCount() {
WebSocketService.onlineCount--;
}
public static void setOnlineCount(int onlineCount) {
WebSocketService.onlineCount = onlineCount;
}
public static ConcurrentHashMap<String, WebSocketClient> getWebSocketMap() {
return webSocketMap;
}
public static void setWebSocketMap(ConcurrentHashMap<String, WebSocketClient> webSocketMap) {
WebSocketService.webSocketMap = webSocketMap;
}
public Session getSession() {
return session;
}
public void setSession(Session session) {
this.session = session;
}
public String getUserName() {
return userName;
}
public void setUserName(String userName) {
this.userName = userName;
}
}
第五步 Controller
发送接口:
package com.example.pmxt.modules.websocket;
import org.springframework.web.bind.annotation.GetMapping;
import org.springframework.web.bind.annotation.RequestMapping;
import org.springframework.web.bind.annotation.RestController;
import javax.websocket.Session;
import javax.websocket.server.PathParam;
@RestController
@RequestMapping("/websocket")
public class WebSocketController {
@GetMapping("/pushone")
public void pushone()
{
WebSocketService.sendMessage("badao","公众号:霸道的程序猿");
}
}
第六步 前端Vue
<template>
<el-button @click="sendDataToServer" >给后台发送消息</el-button>
</template>
<script>
export default {
name: "WebSocket",
data() {
return {
// ws是否启动
wsIsRun: false,
// 定义ws对象
webSocket: null,
// ws请求链接(类似于ws后台地址)
ws: '',
// ws定时器
wsTimer: null,
}
},
async mounted() {
this.wsIsRun = true
this.wsInit()
},
methods: {
sendDataToServer() {
if (this.webSocket.readyState === 1) {
this.webSocket.send('来自前端的数据')
} else {
throw Error('服务未连接')
}
},
/**
* 初始化ws
*/
wsInit() {
const wsuri = 'ws://10.229.36.158:7777/websocket/badao'
this.ws = wsuri
if (!this.wsIsRun) return
// 销毁ws
this.wsDestroy()
// 初始化ws
this.webSocket = new WebSocket(this.ws)
// ws连接建立时触发
this.webSocket.addEventListener('open', this.wsOpenHanler)
// ws服务端给客户端推送消息
this.webSocket.addEventListener('message', this.wsMessageHanler)
// ws通信发生错误时触发
this.webSocket.addEventListener('error', this.wsErrorHanler)
// ws关闭时触发
this.webSocket.addEventListener('close', this.wsCloseHanler)
// 检查ws连接状态,readyState值为0表示尚未连接,1表示建立连接,2正在关闭连接,3已经关闭或无法打开
clearInterval(this.wsTimer)
this.wsTimer = setInterval(() => {
if (this.webSocket.readyState === 1) {
clearInterval(this.wsTimer)
} else {
console.log('ws建立连接失败')
this.wsInit()
}
}, 3000)
},
wsOpenHanler(event) {
console.log('ws建立连接成功')
},
wsMessageHanler(e) {
console.log('wsMessageHanler')
console.log(e)
//const redata = JSON.parse(e.data)
//console.log(redata)
},
/**
* ws通信发生错误
*/
wsErrorHanler(event) {
console.log(event, '通信发生错误')
this.wsInit()
},
/**
* ws关闭
*/
wsCloseHanler(event) {
console.log(event, 'ws关闭')
this.wsInit()
},
/**
* 销毁ws
*/
wsDestroy() {
if (this.webSocket !== null) {
this.webSocket.removeEventListener('open', this.wsOpenHanler)
this.webSocket.removeEventListener('message', this.wsMessageHanler)
this.webSocket.removeEventListener('error', this.wsErrorHanler)
this.webSocket.removeEventListener('close', this.wsCloseHanler)
this.webSocket.close()
this.webSocket = null
clearInterval(this.wsTimer)
}
},
}
}
</script>
<style scoped>
</style>
由于是之前做的,很多都是借鉴的代码,详细的就不再细述,参考文章如下:
https://www.cnblogs.com/badaoliumangqizhi/p/14485676.html
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