什么是操作录制?这是UG NX系列中增加的可以录制手工操作命令的工具。录制的一系列NXOpen程序命令。通过这些命令可以重现操作。当然,从中我们也可以用来学习NXOpen。
然而,录制的程序往往是记录我们手工操作的命令流,其中很多信息是固定的操作,不具有灵活性。可以重现整个手工操作过程。同时,不是所有的命令都能够被录制。正如UG Help系统所说的:有些命令不能被记录,有些命令只能部分记录。正如我以前的帖子说过,UG有个两个开发包Open和NXOpen,Open主要是API和包装 API的类。NXOpen是类库。操作录制的结果是NXOpen程序形式。但是Open在某些细节上要强于NXOpen。所以,操作录制不能代替二次开发。
虽然如此,UG操作录制确实有很多意义:通过文本重现整个操作;改变程序内容可以适度的变动操作过程,不用重做整个操作;通过这个记录可以帮助我们学习NXOpen程序。
现在,我们来录制一个创建block的命令流。
我用的是NX6,其他版本差不多。
在菜单【首选项】里选择【用户界面】。
在对话框“用户界面首选项”中的【操作记录】Tab中选择【选择操作记录语言】。
UG NX6支持java、C#、C++等语言命令录制,其中C#是NX6新加入支持的。
现在在菜单【工具】中选择【操作记录】,其中有下面三个常用命令:
录制-暂停录制-停止录制
当然也可以选择工具条【操作录制】。
选择【录制】,选择保存录制命令程序的目录。
之后UG的菜单和工具条上会出现可录制的标示,如果没有的命令是不能被录制的。
选择block命令弹出创建block的对话框。
我就是改了长宽高为10、20、30,点击确定生成block。
点击保存按钮。
选择【停止录制】结束本次录制。
下面我们将说说这个录制的程序。
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- // NX 6.0.0.24
- // Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间
- //
- using System;
- using NXOpen;
- public class NXJournal
- {
- public static void Main(string[] args)
- {
- Session theSession = Session.GetSession();
- Part workPart = theSession.Parts.Work;
- Part displayPart = theSession.Parts.Display;
- // ----------------------------------------------
- // 菜单:插入->Design Feature->Block...
- // ----------------------------------------------
- NXOpen.Session.UndoMarkId markId1;
- markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start");
- NXOpen.Features.Feature nullFeatures_Feature = null;
- NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1;
- blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature);
- blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create;
- Body[] targetBodies1 = new Body[1];
- Body nullBody = null;
- targetBodies1[0] = nullBody;
- blockFeatureBuilder1.BooleanOption.SetTargetBodies(targetBodies1);
- theSession.SetUndoMarkName(markId1, "Block 对话框");
- NXOpen.Session.UndoMarkId markId2;
- markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block");
- blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths;
- Point point1;
- point1 = blockFeatureBuilder1.OriginPoint;
- blockFeatureBuilder1.OriginPoint = point1;
- Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0);
- blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30");
- blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody);
- NXOpen.Features.Feature feature1;
- feature1 = blockFeatureBuilder1.CommitFeature();
- theSession.DeleteUndoMark(markId2, null);
- theSession.SetUndoMarkName(markId1, "Block");
- blockFeatureBuilder1.Destroy();
- workPart.FacetedBodies.DeleteTemporaryFacesAndEdges();
- // ----------------------------------------------
- // 菜单:文件->保存
- // ----------------------------------------------
- PartSaveStatus partSaveStatus1;
- partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False);
- partSaveStatus1.Dispose();
- // ----------------------------------------------
- // 菜单:工具->操作记录->Stop Recording
- // ----------------------------------------------
- }
- public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; }
- }
// NX 6.0.0.24 // Journal created by nicholas on Tue Feb 17 21:18:57 2009 中国标准时间 // using System; using NXOpen; public class NXJournal { public static void Main(string[] args) { Session theSession = Session.GetSession(); Part workPart = theSession.Parts.Work; Part displayPart = theSession.Parts.Display; // ---------------------------------------------- // 菜单:插入->Design Feature->Block... // ---------------------------------------------- NXOpen.Session.UndoMarkId markId1; markId1 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Visible, "Start"); NXOpen.Features.Feature nullFeatures_Feature = null; NXOpen.Features.BlockFeatureBuilder blockFeatureBuilder1; blockFeatureBuilder1 = workPart.Features.CreateBlockFeatureBuilder(nullFeatures_Feature); blockFeatureBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create; Body[] targetBodies1 = new Body[1]; Body nullBody = null; targetBodies1[0] = nullBody; blockFeatureBuilder1.BooleanOption.SetTargetBodies(targetBodies1); theSession.SetUndoMarkName(markId1, "Block 对话框"); NXOpen.Session.UndoMarkId markId2; markId2 = theSession.SetUndoMark(NXOpen.Session.MarkVisibility.Invisible, "Block"); blockFeatureBuilder1.Type = NXOpen.Features.BlockFeatureBuilder.Types.OriginAndEdgeLengths; Point point1; point1 = blockFeatureBuilder1.OriginPoint; blockFeatureBuilder1.OriginPoint = point1; Point3d originPoint1 = new Point3d(0.0, 0.0, 0.0); blockFeatureBuilder1.SetOriginAndLengths(originPoint1, "10", "20", "30"); blockFeatureBuilder1.SetBooleanOperationAndTarget(NXOpen.Features.Feature.BooleanType.Create, nullBody); NXOpen.Features.Feature feature1; feature1 = blockFeatureBuilder1.CommitFeature(); theSession.DeleteUndoMark(markId2, null); theSession.SetUndoMarkName(markId1, "Block"); blockFeatureBuilder1.Destroy(); workPart.FacetedBodies.DeleteTemporaryFacesAndEdges(); // ---------------------------------------------- // 菜单:文件->保存 // ---------------------------------------------- PartSaveStatus partSaveStatus1; partSaveStatus1 = workPart.Save(NXOpen.BasePart.SaveComponents.True, NXOpen.BasePart.CloseAfterSave.False); partSaveStatus1.Dispose(); // ---------------------------------------------- // 菜单:工具->操作记录->Stop Recording // ---------------------------------------------- } public static int GetUnloadOption(string dummy) { return (int)Session.LibraryUnloadOption.Immediately; } }
Main函数是入口函数。
11-13行是常用变量的声明。
17-57是建立block的命令记录。
其中,17-18是声明UndoMark。相当于事务,可以用来回滚程序影响。
UG默认每个命令都设置了UndoMark,所以如果用用UndoMark块的程序效率较低,采用UndoMark声明中间的程序不在做程序你的UndoMark。对效率提高有帮助。
51-53结束UndoMark块。
22NXOpen采用类厂模式,workPart.Features.CreateBlockFeatureBuilder是产生一个对象。
49 feature1 = blockFeatureBuilder1.CommitFeature();生成特征
62-65点击保存按钮的命令录制。
原文:http://blog.csdn.net/begtostudy/archive/2009/02/17/3903124.aspx