摘要: // chess.cpp : 定义应用程序的入口点。//#include "stdafx.h"#include "chess.h"#include "math.h"#define MAX_LOADSTRING 100// 全局变量:HINSTANCE hInst;// 当前实例TCHAR szTitle[MAX_LOADSTRING];// 标题栏文本TCHAR szWindowClass[MAX_LOADSTRING];// 主窗口类名HBITMAP chess[2];HDC hdc,mdc,bufdc;HWND hWnd;DWOR 阅读全文
posted @ 2013-08-19 17:31 露水上的青蛙 阅读(263) 评论(0) 推荐(0) 编辑
摘要: hdc = GetDC(hWnd); mdc=CreateCompatibleDC(hdc); bufdc=CreateCompatibleDC(hdc); bmp=CreateCompatibleBitmap(hdc,640,480); SelectObject(mdc,bmp); bg=(HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,640,480,LR_LOADFROMFILE); ship=(HBITMAP)LoadImage(NULL,"ship.bmp",IMAGE_BITMAP,300,100,L 阅读全文
posted @ 2013-08-19 14:36 露水上的青蛙 阅读(324) 评论(0) 推荐(0) 编辑
摘要: #include "stdio.h"case WM_MOUSEMOVE:x=LOWORD(lParam);y=HIWORD(lParam);sprintf_s(str,"X的坐标%d ",x);TextOut(hdc,0,0,str,strlen(str));sprintf_s(str,"Y的坐标%d ",y);TextOut(hdc,0,20,str,strlen(str));break; 阅读全文
posted @ 2013-08-19 13:45 露水上的青蛙 阅读(242) 评论(0) 推荐(0) 编辑