随笔分类 -  Unity

该文被密码保护。
posted @ 2012-08-12 13:56 Ethan_村长 阅读(6) 评论(0) 推荐(0) 编辑
摘要:1) Down load that code and open it in Unity 3.3 (will upgrade the project)2) Change the bundle identifier and set the SDK to iOS latest3) Delete the file Mono.Data.SqliteClient in the Assets/Plugins folder4) Drag into Assets/Plugins folder a copy of Mono.Data.Sqlite from the Unity.app . Right click 阅读全文
posted @ 2012-07-19 15:45 Ethan_村长 阅读(2987) 评论(0) 推荐(0) 编辑
该文被密码保护。
posted @ 2012-06-18 12:28 Ethan_村长 阅读(3) 评论(0) 推荐(0) 编辑
摘要:intOpenEAGL_UnityCallback(UIWindow**window,int*screenWidth,int*screenHeight,int*openglesVersion){...[_windowmakeKeyAndVisible];[viewrelease];IOSRootViewController*_IOSview=[[IOSRootViewControlleralloc]init];[_windowaddSubview:_IOSview.view];[_IOSviewrelease];...}在这个函数添加的view可以在其他视图中查找引用到for(UIView*v 阅读全文
posted @ 2012-05-16 12:05 Ethan_村长 阅读(915) 评论(0) 推荐(0) 编辑

点击右上角即可分享
微信分享提示