散列表碰撞处理、开链法、HashTable散列
散列表碰撞处理、开链法、HashTable散列
/** * 散列表碰撞处理、开链法、HashTable散列。 * 将数组里的元素位置,也设置为数组,当两个数据的散列在同一个位置时, * 就可以放在这个位置的二维数组里,解决了散列函数的碰撞处理问题 */ function HashTable() { this.table = new Array(137); this.betterHash = betterHash;//散列函数 this.showDistro = showDistro;//显示散列表里的数据 this.buildChains = buildChains;//生成二维数组 this.put = put;//将数据存储到散列表 this.get = get;//从散列表中取出某个数据 } // put for separate chaining function put(key, data) { var pos = this.betterHash(key); var index = 0; if (this.table[pos][index] == undefined) { this.table[pos][index] = data; }else { while (this.table[pos][index] != undefined) { ++index; } this.table[pos][index] = data; } } /*散列函数*/ function betterHash(string) { const H = 37; var total = 0; for (var i = 0; i < string.length; ++i) { total += H * total + string.charCodeAt(i); } total = total % this.table.length; if (total < 0) { total += this.table.length-1; } return parseInt(total); } function showDistro() { var n = 0; for (var i = 0; i < this.table.length; ++i) { if (this.table[i][n] != undefined) { console.log(i + ": " + this.table[i]); } } } function buildChains() { for (var i = 0; i < this.table.length; ++i) { this.table[i] = new Array(); } } // get for separate chaining function get(key) { var index = 0; var pos = this.betterHash(key); while ((this.table[pos][index] != undefined)&&(this.table[pos][index] != key)) { index += 1; } if(this.table[pos][index] == key) { console.log(key+" 的键值为: "+this.table[pos][index]); return this.table[pos][index]; }else{ console.log("无该键值"); return undefined; } } /*测试开链法*/ var someNames = ["David", "Jennifer", "Donnie", "Raymond", "Cynthia", "Mike", "Clayton", "Danny", "Jonathan"]; var hTable = new HashTable(); hTable.buildChains(); for (var i = 0; i < someNames.length; ++i) { hTable.put(someNames[i],someNames[i]); } hTable.showDistro(); hTable.betterHash("Jennifer"); hTable.get("Jennidfer"); hTable.get("Jennifer");