100行Python代码的贪吃蛇

源码:

  1 import pygame
  2 import sys
  3 import random
  4 
  5 # 全局定义
  6 SCREEN_X = 600
  7 SCREEN_Y = 600
  8 
  9 
 10 # 蛇类
 11 # 点以25为单位
 12 class Snake(object):
 13     # 初始化各种需要的属性 [开始时默认向右/身体块x5]
 14     def __init__(self):
 15         self.dirction = pygame.K_RIGHT
 16         self.body = []
 17         for x in range(5):
 18             self.addnode()
 19         
 20     # 无论何时 都在前端增加蛇块
 21     def addnode(self):
 22         left,top = (0,0)
 23         if self.body:
 24             left,top = (self.body[0].left,self.body[0].top)
 25         node = pygame.Rect(left,top,25,25)
 26         if self.dirction == pygame.K_LEFT:
 27             node.left -= 25
 28         elif self.dirction == pygame.K_RIGHT:
 29             node.left += 25
 30         elif self.dirction == pygame.K_UP:
 31             node.top -= 25
 32         elif self.dirction == pygame.K_DOWN:
 33             node.top += 25
 34         self.body.insert(0,node)
 35         
 36     # 删除最后一个块
 37     def delnode(self):
 38         self.body.pop()
 39         
 40     # 死亡判断
 41     def isdead(self):
 42         # 撞墙
 43         if self.body[0].x  not in range(SCREEN_X):
 44             return True
 45         if self.body[0].y  not in range(SCREEN_Y):
 46             return True
 47         # 撞自己
 48         if self.body[0] in self.body[1:]:
 49             return True
 50         return False
 51         
 52     # 移动!
 53     def move(self):
 54         self.addnode()
 55         self.delnode()
 56         
 57     # 改变方向 但是左右、上下不能被逆向改变
 58     def changedirection(self,curkey):
 59         LR = [pygame.K_LEFT,pygame.K_RIGHT]
 60         UD = [pygame.K_UP,pygame.K_DOWN]
 61         if curkey in LR+UD:
 62             if (curkey in LR) and (self.dirction in LR):
 63                 return
 64             if (curkey in UD) and (self.dirction in UD):
 65                 return
 66             self.dirction = curkey
 67        
 68        
 69 # 食物类
 70 # 方法: 放置/移除
 71 # 点以25为单位
 72 class Food:
 73     def __init__(self):
 74         self.rect = pygame.Rect(-25,0,25,25)
 75         
 76     def remove(self):
 77         self.rect.x=-25
 78     
 79     def set(self):
 80         if self.rect.x == -25:
 81             allpos = []
 82             # 不靠墙太近 25 ~ SCREEN_X-25 之间
 83             for pos in range(25,SCREEN_X-25,25):
 84                 allpos.append(pos)
 85             self.rect.left = random.choice(allpos)
 86             self.rect.top  = random.choice(allpos)
 87             print(self.rect)
 88             
 89 
 90 def show_text(screen, pos, text, color, font_bold = False, font_size = 60, font_italic = False):   
 91     #获取系统字体,并设置文字大小  
 92     cur_font = pygame.font.SysFont("宋体", font_size)  
 93     #设置是否加粗属性  
 94     cur_font.set_bold(font_bold)  
 95     #设置是否斜体属性  
 96     cur_font.set_italic(font_italic)  
 97     #设置文字内容  
 98     text_fmt = cur_font.render(text, 1, color)  
 99     #绘制文字  
100     screen.blit(text_fmt, pos)
101 
102      
103 def main():
104     pygame.init()
105     screen_size = (SCREEN_X,SCREEN_Y)
106     screen = pygame.display.set_mode(screen_size)
107     pygame.display.set_caption('Snake')
108     clock = pygame.time.Clock()
109     scores = 0
110     isdead = False
111     
112     # 蛇/食物
113     snake = Snake()
114     food = Food()
115     
116     while True:
117         for event in pygame.event.get():
118             if event.type == pygame.QUIT:
119                 sys.exit()
120             if event.type == pygame.KEYDOWN:
121                 snake.changedirection(event.key)
122                 # 死后按space重新
123                 if event.key == pygame.K_SPACE and isdead:
124                     return main()
125                 
126             
127         screen.fill((255,255,255))
128         
129         # 画蛇身 / 每一步+1分
130         if not isdead:
131             scores+=1
132             snake.move()
133         for rect in snake.body:
134             pygame.draw.rect(screen,(20,220,39),rect,0)
135             
136         # 显示死亡文字
137         isdead = snake.isdead()
138         if isdead:
139             show_text(screen,(100,200),'YOU DEAD!',(227,29,18),False,100)
140             show_text(screen,(150,260),'press space to try again...',(0,0,22),False,30)
141             
142         # 食物处理 / 吃到+50分
143         # 当食物rect与蛇头重合,吃掉 -> Snake增加一个Node
144         if food.rect == snake.body[0]:
145             scores+=50
146             food.remove()
147             snake.addnode()
148         
149         # 食物投递
150         food.set()
151         pygame.draw.rect(screen,(136,0,21),food.rect,0)
152         
153         # 显示分数文字
154         show_text(screen,(50,500),'Scores: '+str(scores),(223,223,223))
155         
156         pygame.display.update()
157         clock.tick(10)
158     
159     
160 if __name__ == '__main__':
161     main()

 

运行:

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posted @ 2021-03-02 19:12  BugMiaowu2021  阅读(211)  评论(0编辑  收藏  举报