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C# 小游戏-拼图魔方【Game Puzzle】

 

  • 工作闲暇之余去逛了逛CodeProject,刚好现有项目主要用到就是winform,浏览了下照片,找到上周带着蛋挞打疫苗回家的照片,于是新生一记,如何把这些图片玩起来~
  • 80后应该都有印象,小时候有种玩具,叫做拼图魔方,90后00后的世界这种玩具应该早已灭绝了。一个塑料小板,上面分隔了很多小图框,通过移动这些小图框,最后拼接成完整的图片
  • 话不多说开始吧~ 先上一张原图

   

  • 代码也很简单,主要就是通过BitMap分隔现有(后面有时间可以优化下,让玩家自动上传图片,应该会更有意思)图片,然后Random随机打乱分割后图片的顺序,通过点击小方格来完成图片的拼图,为了更方便玩家,每个小方格添加了序号,玩家也可以不参考原图,按照小方格上的序号进行拼图

  

  序号功能实现主要是类MyButton集成父类Button实现:

  

 public class MyButton : Button
    {
        private int number; 
        public int Number
        {
            get
            {
                return this.number;
            }
            set
            {
                this.Text = value.ToString();
                this.number = value;
            }
        } 
        public MyButton()
        {
        }
    }

  随机分隔

  

 Random r = new Random();
            int[] a = new int[24];
            int i = 0;
            int b;
            bool exist;
            while (i != a.Length)
            {
                exist = false;
                b = (r.Next(24) + 1);
                for (int j = 0; j < a.Length; j++)
                    if (a[j] == b) exist = true;
                if (!exist) a[i++] = b;
            }
            for (int j = 0; j < a.Length; j++)
                ButtonArray[j].Number = a[j];
            // set picture pieces as the background image
            int Number;
            int Row, Column;
            for (int k = 0; k < 5; k++)
            {
                for (int j = 0; j < 5; j++)
                {
                    if (k == 4)
                        if (j == 4) break;
                    Number = ButtonArray[k * 5 + j].Number; //Get The Number Of Button
                    Row = (Number - 1) / 5;
                    Column = (Number - 1) - (Row * 5);
                    ButtonArray[k * 5 + j].Image = CurrentBitmapImage.Clone(new Rectangle(new Point(Column * 75, Row * 75), new Size(75, 75)), System.Drawing.Imaging.PixelFormat.DontCare);
                }
            }

  点击小方格,通过改变当前点击的小方格X,Y坐标来更新小方格的位置

  

    private void myButton_LocationChanged(object sender, EventArgs e)
        {
            MyButton A = sender as MyButton;
            YouWin = true;
            int ButtonNumber;
            this.NumberOfMoves++;
            if (ButtonArray == null)
            {
                this.FrmMain_Load(sender, e);
            }
            for (int i = 0; i < 5; i++)
            {
                if (YouWin == false)
                    break;
                else for (int j = 0; j < 5; j++)
                    {
                        ButtonNumber = i * 5 + j;
                        if (i == 4 && j == 4)
                            break;
                        else if (GetNumber(ButtonArray[ButtonNumber].Location.X, ButtonArray[ButtonNumber].Location.Y) == ButtonArray[ButtonNumber].Number)
                            continue;
                        else
                        {
                            YouWin = false;
                            break;
                        }
                    }
            }
            if (YouWin)
            {

                if (MessageBox.Show("You Win This Game in " + this.NumberOfMoves.ToString() + " Moves\n\rDo You Want To Play Another Game ?", "Congratulation", MessageBoxButtons.YesNo) == DialogResult.Yes)
                    this.LoadNewGame();
                else
                    this.Close();
            }
        }

  

private void myButton_LocationChanged(object sender, EventArgs e)
        {
            MyButton A = sender as MyButton;
            YouWin = true;
            int ButtonNumber;
            this.NumberOfMoves++;
            if (ButtonArray == null)
            {
                this.FrmMain_Load(sender, e);
            }
            for (int i = 0; i < 5; i++)
            {
                if (YouWin == false)
                    break;
                else for (int j = 0; j < 5; j++)
                    {
                        ButtonNumber = i * 5 + j;
                        if (i == 4 && j == 4)
                            break;
                        else if (GetNumber(ButtonArray[ButtonNumber].Location.X, ButtonArray[ButtonNumber].Location.Y) == ButtonArray[ButtonNumber].Number)
                            continue;
                        else
                        {
                            YouWin = false;
                            break;
                        }
                    }
            }
            if (YouWin)
            {

                if (MessageBox.Show("You Win This Game in " + this.NumberOfMoves.ToString() + " Moves\n\rDo You Want To Play Another Game ?", "Congratulation", MessageBoxButtons.YesNo) == DialogResult.Yes)
                    this.LoadNewGame();
                else
                    this.Close();
            }
        }

  具体效果如下:

  

  代码有很多已知的可以优化的地方,后面有闲暇时间会处理,如果大家有更好的建议,不妨在下方评论区告知,在此感谢~

  【点击下载源码

  【打个小广告】最近申请了个微信公众号,主要用于个人随笔记录,工作/生活中项目中用到的技术或娱乐的小游戏,俗话说得好好记性不如烂键盘!后续娱乐的小游戏源码也会分享到公众号中(部分会同步到博客园)。

  又有俗话说了, 您的支持就是我写作的动力,公众号点个关注什么的也是举手之劳,还请您高抬贵手~

posted @ 2020-02-28 11:15  何以解忧唯有撸码  阅读(907)  评论(6编辑  收藏  举报