public class MyStack { Queue<int> Q = new Queue<int>(); /** Initialize your data structure here. */ public MyStack() { } /** Push element x onto stack. */ public void Push(int x) { Q.Enqueue(x); } /** Removes the element on top of the stack and returns that element. */ public int Pop() { var tempQ = new Queue<int>(); var pop = -1; while (Q.Count > 0) { var cur = Q.Dequeue(); if (Q.Count == 0) { pop = cur; } else { tempQ.Enqueue(cur); } } while (tempQ.Count > 0) { var cur = tempQ.Dequeue(); Q.Enqueue(cur); } return pop; } /** Get the top element. */ public int Top() { var tempQ = new Queue<int>(); var pop = -1; while (Q.Count > 0) { var cur = Q.Dequeue(); if (Q.Count == 0) { pop = cur; } tempQ.Enqueue(cur); } while (tempQ.Count > 0) { var cur = tempQ.Dequeue(); Q.Enqueue(cur); } return pop; } /** Returns whether the stack is empty. */ public bool Empty() { return Q.Count == 0; } } /** * Your MyStack object will be instantiated and called as such: * MyStack obj = new MyStack(); * obj.Push(x); * int param_2 = obj.Pop(); * int param_3 = obj.Top(); * bool param_4 = obj.Empty(); */
https://leetcode.com/problems/implement-stack-using-queues/#/description