cocos2dx 3.0 +VS2013 环境搭建
1.需要javasdk,android sdk,ndk,python
2.各种环境变量配置如下:
JAVA_HOME:C:\Program Files\Java\jdk1.7.0_67
Path:%JAVA_HOME%\bin;C:\Python27;
CLASSPATH:.;%JAVA_HOME%\lib
ANDROID_SDK:D:\Downloads\java\adt-bundle-windows-x86_64-20140702\sdk
NDK_ROOT:D:\Downloads\java\android-ndk-r9d-windows-x86_64\android-ndk-r9d
Path:%ANDROID_SDK%\platform-tools;%ANDROID_SDK%\tools
http://blog.csdn.net/shun_fzll/article/details/23528825
这篇文章写的
cocos compile -p android -j 4 开的线程多的话容易ant编译错误,开2个就没事了,找这个问题找了好久。
https://developer.android.com/tools/sdk/ndk/index.html
cocos2dx多分辨率适配方案:
http://www.2cto.com/kf/201212/175527.html
http://blog.csdn.net/w18767104183/article/details/22668939
http://www.erlangsir.com/2013/08/21/cocos2d-x多分辨率适配方案:setdesignresolutionsize使用/
http://www.cocos2d-x.org/wiki/Multi_resolution_support
cocos 文档
https://github.com/chukong/cocos-docs/tree/master/manual/framework/native/v3
cocos 官方API
http://cn.cocos2d-x.org/doc/cocos2d-x-3.0/d2/dc0/namespacecocos2d.html
牛人博客
http://blog.csdn.net/ac_huang/article/details/29391109
http://blog.csdn.net/xiebaochun/article/details/23281501
http://blog.csdn.net/xiebaochun/article/details/23281555
视频:
http://pan.baidu.com/s/1ntt5ZXf
cocos2dx 官方示例学习(二), Vector http://blog.csdn.net/u013177117/article/details/18228281
创建Cocos2d-x项目
进入到目录cocos2d-x-3.2alpha0/tools/cocos2d-console/bin
shift+右键在此处打开命令行 输入
python cocos.py
new
test -p com.coco2dx.org -l cpp -d ~/Desktop
参数说明:
- test为项目名称
-p
后面接包名-l
后面接开发语言类型,有cpp, lua, js三种类型-d
后面接项目存放的目录