AE要素选择(点选和拉框选择)
选择一个要素或者一个要素集(FeatureSelection)的方法很多,如IMap::SelectByShape、ILayer::search、IFeatureSection::SelectFeature等方法。
主要用到的方法:
IMap接口的SelectFeature(Layer, Feature) (方法,从一个Layer中选择一个Feature);
IMap接口SelectByShape(Shape, env, justOne) (方法,从Layer中依靠一个图形的范围shape和一个选择的环境env来选择要素,而在所有图层中只从IFeatureLayer的图层中进行选择)
IFeatureSelection接口SelectFeatures (Filter, Method, justOne ) (方法,根据指定的标准过滤器filter和方法,选择要素,第一个参数为QueryFilter类型的变量,第二个参数为esriSelectionResultEnum类型的变量,第三个参数为布尔型变量,通常为false)
IFeatureLayer接口Search (IqueryFilter, book ) (方法,创建一个游标去查询相应设置的过滤器的查询)
1 点选法获取要素
private double ConvertPixelsToMapUnits(IActiveView pActiveView, double pixelUnits) { // Uses the ratio of the size of the map in pixels to map units to do the conversion IPoint p1 = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.UpperLeft; IPoint p2 = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.UpperRight; int x1, x2, y1, y2; pActiveView.ScreenDisplay.DisplayTransformation.FromMapPoint(p1, out x1, out y1); pActiveView.ScreenDisplay.DisplayTransformation.FromMapPoint(p2, out x2, out y2); double pixelExtent = x2 - x1; double realWorldDisplayExtent = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.Width; double sizeOfOnePixel = realWorldDisplayExtent / pixelExtent; return pixelUnits * sizeOfOnePixel; } IMap pMap = axMapControl1.Map; IActiveView pActiveView = pMap as IActiveView; IFeatureLayer pFeatureLayer = pMap.get_Layer(0) as IFeatureLayer; IFeatureClass pFeatureClass = pFeatureLayer.FeatureClass; //设置点击点的位置 IPoint point = pActiveView.ScreenDisplay.DisplayTransformation.ToMapPoint(e.x, e.y); ITopologicalOperator pTOpo = point as ITopologicalOperator; double length; length = ConvertPixelsToMapUnits(pActiveView, 4); IGeometry pBuffer = pTOpo.Buffer(length); IGeometry pGeomentry = pBuffer.Envelope; //空间滤过器 ISpatialFilter pSpatialFilter = new SpatialFilterClass(); pSpatialFilter.Geometry = pGeomentry; //根据被选择要素的不同,设置不同的空间滤过关系 switch (pFeatureClass.ShapeType) { case esriGeometryType.esriGeometryPoint: pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelContains; break; case esriGeometryType.esriGeometryPolyline: pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelCrosses; break; case esriGeometryType.esriGeometryPolygon : pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelIntersects; break; } IFeatureSelection pFSelection=pFeatureLayer as IFeatureSelection; pFSelection.SelectFeatures(pSpatialFilter,esriSelectionResultEnum.esriSelectionResultNew,false); ISelectionSet pSelectionset=pFSelection.SelectionSet; ICursor pCursor; pSelectionset.Search(null,true,out pCursor); IFeatureCursor pFeatCursor=pCursor as IFeatureCursor; IFeature pFeature=pFeatCursor.NextFeature(); while(pFeature!=null) { pMap.SelectFeature(pFeatureLayer,pFeature); pFeature=pFeatCursor.NextFeature(); } pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGraphicSelection,null,null); //另外的改写: pSpatialFilter.GeometryField = pFeatureClass.ShapeFieldName; IQueryFilter pFilter = pSpatialFilter; IFeatureCursor pFeatCursor = pFeatureLayer.Search(pFilter,false); IFeature pFeature=pFeatCursor.NextFeature(); while(pFeature!=null) { pMap.SelectFeature(pFeatureLayer,pFeature); pFeature=pFeatCursor.NextFeature(); } pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGraphicSelection,null,null);
另外还有一种较简单的点选方法:
IGeometry g = null; IEnvelope pEnv; IActiveView pActiveView = axMapControl1.ActiveView; IMap pMap = axMapControl1.Map; pEnv = axMapControl1.TrackRectangle(); if (pEnv.IsEmpty == true) { ESRI.ArcGIS.Display.tagRECT r; r.bottom = e.y + 5; r.top = e.y - 5; r.left = e.x - 5; r.right = e.x + 5; pActiveView.ScreenDisplay.DisplayTransformation.TransformRect(pEnv, ref r, 4); pEnv.SpatialReference = pActiveView.FocusMap.SpatialReference; } g = pEnv as IGeometry; axMapControl1.Map.SelectByShape(g, null, false); axMapControl1.Refresh(esriViewDrawPhase.esriViewGeoSelection, null, null);
2 拉框选择
IMap pMap = axMapControl1.Map; IActiveView pActiveView = pMap as IActiveView; IEnvelope pEnv = axMapControl1.TrackRectangle(); pMap.SelectByShape(pEnv, null, false); pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeoSelection,null, null);
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没有整理与归纳的知识,一文不值!高度概括与梳理的知识,才是自己真正的知识与技能。 永远不要让自己的自由、好奇、充满创造力的想法被现实的框架所束缚,让创造力自由成长吧! 多花时间,关心他(她)人,正如别人所关心你的。理想的腾飞与实现,没有别人的支持与帮助,是万万不能的。