3D图形程序的调试技术
注:大部分类容摘自GDC2008:<
1.工具
Microsoft: PIX
NVIDIA: PerfHUD,Fx Composer
AMD: GPU PerStudio
2.诊断方法
(1)错误分析
Game Cresh(游戏崩溃)
Blank Screen
Missing Objects
Flickerring
(2)瓶颈分析
Culling & Render Order
Order of culling methods used:
Software (portal/scene)
View Frustum
Z-test
Bounding box – hw queries (did any pixels render or potentially render?)
Buffer Sizes Ineffective
Code Inefficient Shaders
Batch Size