菠萝红椒

  博客园  :: 首页  :: 新随笔  :: 联系 :: 订阅 订阅  :: 管理

Unreal Python 进阶菜单扩展   https://blog.l0v0.com/posts/cad78e0d.html

River Simulation in Houdini & UE4  https://80.lv/articles/006sdf-river-simulation-with-simonschreibt/

UE4透明材质的理解和应用-2020年3月2日-作者 李文磊(官方)https://www.unrealengine.com/zh-CN/tech-blog/understanding-and-application-of-transparent-materials-in-ue4

UE4 解决半透明材质显示错误  https://blog.csdn.net/qq_21153225/article/details/80257072

UE4 半透明材质的渲染顺序  http://crcger.blogspot.com/2016/09/ue4_49.html

简单梳理UE4的Houdini官方插件代码  https://blog.csdn.net/u013412391/article/details/106199427

 Python - Blender/Maya to UE4 using Remote Execution  https://forums.unrealengine.com/development-discussion/python-scripting/1722890-python-blender-maya-to-ue4-using-remote-execution

 卡通材质渲染 VMT 020 - HOUDINI - Cartoony Rendering  https://www.youtube.com/watch?v=nxk6GkI0P5s

 

Houdini 学习文档 -VEX-字符串 https://blog.csdn.net/zrwjsz/article/details/96873968

 

 

posted on 2020-09-26 00:44  菠萝红椒  阅读(137)  评论(0)    收藏  举报