IOS技术分享| 互动连麦场景实现

前言

anyRTC 提供互动连麦的场景,演示了如何通过 anyRTC云服务,并配合 anyRTC RTC SDK、anyRTC RTM SDK,快速实现连麦社交的场景。

方案选择:

  • RTC实时互动
  • 客户端推流到CDN
  • 服务端推流到CDN

场景实现

一、视频互动连麦

效果预览

videoLive

App Store 体验

视频互动连麦

video_down

源码下载

点击跳转 Github

二、音频互动连麦

效果预览

在这里插入图片描述

App Store 体验

音频互动连麦

audio_down

源码下载

点击跳转 Github

开发环境

  • 开发工具:Xcode12 真机运行

  • 开发语言:Swift

  • 实现:连麦互动,包含推拉流、连麦、聊天等。

核心代码

实例化 SDK 对象

    func initializeEngine() {
        // init ARtcEngineKit
        rtcKit = ARtcEngineKit.sharedEngine(withAppId: UserDefaults.string(forKey: .appid)!, delegate: self)
        rtcKit.setChannelProfile(.liveBroadcasting)
        rtcKit.enableVideo()
        
        if infoVideoModel.isBroadcaster {
            rtcKit.setClientRole(.broadcaster)
            
            let videoCanvas = ARtcVideoCanvas()
            videoCanvas.view = broadcasterVideo.renderView
            rtcKit.setupLocalVideo(videoCanvas)
            view.insertSubview(broadcasterVideo, at: 0)
            videoArr.append(broadcasterVideo)
            
            // setUp videoConfig
            let videoConfig = ARVideoEncoderConfiguration()
            videoConfig.dimensions = getVideoDimensions(index: infoVideoModel.dimensions)
            videoConfig.bitrate = 500
            videoConfig.frameRate = 15
            rtcKit.setVideoEncoderConfiguration(videoConfig)
        }
        
        // init ARtmKit
        rtmEngine = ARtmKit.init(appId: UserDefaults.string(forKey: .appid)!, delegate: self)
        rtmEngine.login(byToken: infoVideoModel.rtmToken, user: UserDefaults.string(forKey: .uid) ?? "0") { (errorCode) in
            
        }
    }


RTC实时互动

    //------------ RTC 实时互动 ------------------
    func joinChannel() {
        let uid = UserDefaults.string(forKey: .uid)
        rtcKit.joinChannel(byToken: infoVideoModel.rtcToken, channelId: infoVideoModel.roomId!, uid: uid) { (channel, uid, elapsed) in
            // join sucess
        }
    }
    
    func leaveChannel() {
        rtcKit.leaveChannel { (stats) in
            print("leaveChannel")
        }
    }

客户端推流到CDN

    //------------ 客户端推流到 CDN ------------------
    func initializeStreamingKit() {
        streamKit = ARStreamingKit()
        streamKit?.setRtcEngine(rtcKit)
        streamKit?.setMode(.vidMix)

        let transCodingUser = ARLiveTranscodingUser()
        transCodingUser.uid = "0"
        transCodingUser.rect = broadcasterVideo.frame
        liveTranscoding.transcodingUsers = [transCodingUser]
        streamKit?.setLiveTranscoding(liveTranscoding)
        streamKit?.pushStream(infoVideoModel.pushUrl ?? "")
    }

客户端

服务端推流到CDN

   //------------ 服务端推流到 CDN ------------------
    func initializeAddPublishStreamUrl() {
        let transCodingUser = ARLiveTranscodingUser()
        transCodingUser.uid = UserDefaults.string(forKey: .uid) ?? "0"
        transCodingUser.rect = broadcasterVideo.frame
        liveTranscoding.transcodingUsers = [transCodingUser]
        rtcKit.setLiveTranscoding(liveTranscoding)
        
        rtcKit.addPublishStreamUrl(infoVideoModel.pushUrl ?? "", transcodingEnabled: true)
    }

服务端

媒体播放器组件

    //------------ 播放器 -- 游客 ------------------
    func initializeMediaPlayer() {
        broadcasterVideo.frame = view.bounds
        view.insertSubview(broadcasterVideo, at: 0)
        broadcasterVideo.placeholderView.isHidden = false
        
        mediaPlayer = ARMediaPlayer(delegate: self)
        mediaPlayer?.setView(broadcasterVideo.renderView)
        mediaPlayer?.open(infoVideoModel.pullRtmpUrl!, startPos: 0)
        mediaPlayer?.play()
        videoLayout()
    }

SDK 集成方式

方式一:官网获取

https://docs.anyrtc.io/download

方式二:CocoaPods 获取

platform :ios, '9.0'
use_frameworks!

target 'Your App' do
    #anyRTC 音视频库
    pod 'ARtcKit_iOS', '~> 4.2.2.2'
    #anyRTC 实时消息库
    pod 'ARtmKit_iOS', '~> 1.0.1.6'
end

结束语

连麦项目中还存在一些bug和待完善的功能点。仅供参考,欢迎大家fork。有不足之处欢迎大家指出issues。
最后再贴一下 Github开源下载地址 。

视频连麦互动 Github

语音连麦互动 Github

如果觉得不错,希望点个star~

posted @ 2021-08-10 16:10  anyRTC  阅读(103)  评论(0编辑  收藏  举报