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摘要: var a3 = new window.OfflineAudioContext(0x1,0x1388,0xac44); var a4 = a3.createOscillator(); a4.type = 'triangle'; a4.frequency.value = 0x3e8; var a5 = 阅读全文
posted @ 2024-08-02 10:01 AngDH 阅读(2) 评论(0) 推荐(0) 编辑
摘要: var _N = document.createElement('div'); _N.innerHTML = '<a href=\'/\'>_1H</a>'; _N = _N.firstChild.href;console.log(_N) var _t = _N.match(/https?:\/\/ 阅读全文
posted @ 2024-08-01 18:45 AngDH 阅读(2) 评论(0) 推荐(0) 编辑
摘要: https://github.com/lahmatiy/es6-promise-polyfill/blob/master/promise.js (function(global){ // // Check for native Promise and it has correct interface 阅读全文
posted @ 2024-08-01 17:34 AngDH 阅读(1) 评论(0) 推荐(0) 编辑
摘要: var ab = document.createElement('canvas'); var ac = ab.getContext('2d'); ac['textBaseline'] = 'alphabetic'; ac['fillStyle'] = '#f60'; ac['fillRect'](0 阅读全文
posted @ 2024-07-29 18:46 AngDH 阅读(3) 评论(0) 推荐(0) 编辑
摘要: +v: Dragonharbor 阅读全文
posted @ 2024-07-28 15:35 AngDH 阅读(1) 评论(0) 推荐(0) 编辑
摘要: ;var aa = document.createElement('div'); aa.style.cssText = '\n position: absolute;\n left: -9999px;\n font-size: 14px;\n font-family: Arial, sans-ser 阅读全文
posted @ 2024-07-26 15:19 AngDH 阅读(3) 评论(0) 推荐(0) 编辑
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posted @ 2024-07-24 21:49 AngDH 阅读(1) 评论(0) 推荐(0) 编辑
摘要: server.cpp #include <winsock2.h> #include <iostream> using namespace std; #pragma comment(lib,"Ws2_32.lib") int main() { //初始化winsock的环境 WSADATA wd; i 阅读全文
posted @ 2024-07-24 21:36 AngDH 阅读(1) 评论(0) 推荐(0) 编辑
摘要: var aa = document.createElement('canvas'); ab = aa.getContext('webgl'); debugger; var ac = { 'contextName': ab.getParameter(ab['VERSION']), 'glVersion 阅读全文
posted @ 2024-07-24 12:00 AngDH 阅读(2) 评论(0) 推荐(0) 编辑
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posted @ 2024-07-22 23:39 AngDH 阅读(1) 评论(0) 推荐(0) 编辑
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