Singleton - 用“静态初始化”在 .NET 中实现 Singleton & 多线程 Singleton
Singleton 模式在很大程度上可以减少使用全局变量带来的危害(很多语言里根本不支持全局变量)。.NET特有的语言特性也对Singleton 进行了相应的增强
1。静态初始化
public sealed class Singleton
{
private static readonly Singleton instance = new Singleton();
private Singleton(){}
public static Singleton Instance
{
get { return instance; }
}
}
using System;
public sealed class Singleton
{
private static volatile Singleton instance;
private static object syncRoot = new Object();
private Singleton() {}
public static Singleton Instance {
get {
if (instance == null)
{
lock (syncRoot) {
if (instance == null)
instance = new Singleton();
}
}
return instance;
}
}
}
该实现使用 Double-Check Locking 技术来阻止不同的线程同时创建 singleton 的新实例。变量被声明为 volatile,以确保只有在实例变量分配完成后才能访问实例变量。此方法使用 syncRoot 实例来进行锁定(而不是锁定类型本身),以避免发生死锁。
public static Singleton Instance()
{
// 通过"Double checked locking"支持多线程,避免方法每次被invoke都出现锁定
//两次判断 instance == null
if( instance == null )
{
// Only one thread can obtain a mutex
System.Threading.Mutex mutex = new Mutex();
mutex.WaitOne();
if( instance == null )
instance = new Singleton();
mutex.Close();
}
return instance;
1。静态初始化
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
在此实现中,将在第一次引用类的任何成员时创建实例。该类标记为 sealed 以阻止发生继承,以免增加实例(如果继承不当)。此外,instance变量标记为 readonly,这意味着只能在静态初始化期间或在构造函数中分配变量。
该实现依赖CLR来初始化变量,public static属性为访问实例提供了一个全局访问点。此外,由于构造函数是私有的,这也是Singleton 的一般情形。由于 Singleton 实例被私有静态成员变量引用,因此在类首次被对 Instance 属性的调用所引用之前,不会发生实例化。因此该解决方案实现了懒实例化属性的一种形式。
2。多线程 Singleton
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
该实现使用 Double-Check Locking 技术来阻止不同的线程同时创建 singleton 的新实例。变量被声明为 volatile,以确保只有在实例变量分配完成后才能访问实例变量。此方法使用 syncRoot 实例来进行锁定(而不是锁定类型本身),以避免发生死锁。
此方法解决了线程并发问题,同时避免在每个 Instance 属性方法的调用中都出现独占锁定。它还允许您将实例化延迟到第一次访问对象时发生。
Double-Check Locking 也可以用mutex实现
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/InBlock.gif)
本文部分内容来自http://www.microsoft.com/china/MSDN/library/architecture/patterns/esp/ImpSingletonInCsharp.mspx