代码改变世界

Dockerfile 笔记

2020-10-25 14:56 by AndrewCja, 178 阅读, 0 推荐, 收藏, 编辑
摘要:Dockerfile ARGARG <name>[=<default value>]The ARG instruction defines a variable that users can pass at build-time to the builder with the docker buil 阅读全文

Shell Scripting 笔记

2020-10-17 17:27 by AndrewCja, 124 阅读, 0 推荐, 收藏, 编辑
摘要:Shell Scripting Tutorial Variables in the Bourne shell do not have to be declared, as they do in languages like C. But if you try to read an undeclare 阅读全文

Docker Stack 笔记

2020-10-17 15:51 by AndrewCja, 341 阅读, 0 推荐, 收藏, 编辑
摘要:Docker Compose (Docker Stack) image Specify the image to start the container from. Can either be a repository/tag or a partial image ID.If the image d 阅读全文

我的 Technical Presentation for FloorManager on Robotics

2020-07-24 13:31 by AndrewCja, 131 阅读, 0 推荐, 收藏, 编辑
摘要:我的 Technical Presentation for FloorManager on Robotics 阅读全文

我也开源... React Native Messager

2019-09-23 15:19 by AndrewCja, 362 阅读, 1 推荐, 收藏, 编辑
摘要:近期有空,玩转React Native。 https://github.com/andyc365/ReactNativeMessager React Native Messager A React Native based cross-platform messenger(Messager) app 阅读全文

我的精神家园

2019-08-19 14:01 by AndrewCja, 286 阅读, 0 推荐, 收藏, 编辑
摘要:My Entertainment http://id.tudou.com/andyc365 码农的自娱自乐 GUITAR 阅读全文

The Gene of Bitizens

2019-03-31 15:02 by AndrewCja, 327 阅读, 0 推荐, 收藏, 编辑
摘要:1. Summary This document is about the general idea of the architectural design of the Bitizens game, the detail logic in the code may be more complica 阅读全文

我们的团队

2018-08-19 10:16 by AndrewCja, 420 阅读, 0 推荐, 收藏, 编辑
摘要:首个区块链3D艺术品。 https://www.cnblogs.com/andycja/p/10631408.html https://medium.com/@BitGuild https://medium.com/the-notice-board https://twitter.com/BitGu 阅读全文

英文写作

2017-10-03 10:31 by AndrewCja, 318 阅读, 0 推荐, 收藏, 编辑
摘要:GPS Vehicle Tracker Communication Protocol Table of Contents Preface. 5 Terminologies. 5 Protocol Overview.. 5 General Constrains. 5 Rules for IP Reso 阅读全文

WebGL开发入门

2017-08-30 18:36 by AndrewCja, 2884 阅读, 0 推荐, 收藏, 编辑
摘要:WebGL开发入门 什么是Unity WebGL? 可以使用Unity的WebGL构建选项将内容以JavaScript程序发布,这当中使用了HTML5技术和WebGL渲染接口API以在浏览器中运行Unity内容。在Build Player窗口中选择WebGL构建目标,然后点击Build & Run, 阅读全文