摘要: 1.OBJ上要有PhotonView 脚本 2.PhotonNetwork.Instantiate方法初始化出来OBJ OBJ 预制体要放在Resources文件夹下 PhotonNetwork.Instantiate(this.playerPrefab.name,transform.positio 阅读全文
posted @ 2017-05-02 15:17 alps_01 阅读(409) 评论(0) 推荐(0) 编辑