NetUserGetInfo NetUserAdd
[DllImport("Netapi32.dll")]
extern static int NetUserGetInfo([MarshalAs(UnmanagedType.LPWStr)] string servername, [MarshalAs(UnmanagedType.LPWStr)] string username, int level, out IntPtr bufptr);
[DllImport("Netapi32.dll")]
extern static int NetUserAdd([MarshalAs(UnmanagedType.LPWStr)] string servername, int level, ref USER_INFO_1 buf, int parm_err);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct USER_INFO_1
{
public string usri1_name;
public string usri1_password;
public int usri1_password_age;
public int usri1_priv;
public string usri1_home_dir;
public string comment;
public int usri1_flags;
public string usri1_script_path;
}
private void button1_Click(object sender, EventArgs e)
{
IntPtr bufPtr;
USER_INFO_1 User = new USER_INFO_1();
if (NetUserGetInfo(null, "Administrato", 1, out bufPtr) != 0)
{
// MessageBox.Show("Error Getting User Info","Error",MessageBoxButtons.OK,MessageBoxIcon.Error);
return;
}
User = (USER_INFO_1)Marshal.PtrToStructure(bufPtr, typeof(USER_INFO_1));
}
private void button2_Click(object sender, EventArgs e)
{
USER_INFO_1 NewUser = new USER_INFO_1(); // Create an new instance of the USER_INFO_1 struct
NewUser.usri1_name = "UserTestOne"; // Allocates the username
NewUser.usri1_password = "password"; // allocates the password
NewUser.usri1_priv = 1; // Sets the account type to USER_PRIV_USER
NewUser.usri1_home_dir = null; // We didn’t supply a Home Directory
NewUser.comment = ""; // Comment on the User
NewUser.usri1_script_path = null; // We didn’t supply a Logon Script Path
if (NetUserAdd(null, 1, ref NewUser, 0) != 0) // If the call fails we get a non-zero value
{
//MessageBox.Show("Error Adding User", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}