解决VS+opencv中Debug版本与Release版本lib切换的问题
Author: Maddock
Date: 2015-03-26 09:34:48
问题来源:http://bbs.csdn.net/topics/390733725
PS: 按照上述方法做的时候,在debug和release界面的附加依赖项里其中一个编辑完,另一个为什么也出现了和其一样的附加依赖项?怎么实现debug和release中的附加依赖项不一样?? 哪位大侠知道解决方法,求告知!!!!!
在VS下面,opencv的debug和release版本需要不同的lib版本,在debug版本和release版本切换比较麻烦
参考方案1:
参考来源:http://blog.csdn.net/xiaohuh421/article/details/7476485
#ifdef _DEBUG
#pragma comment(lib,"..\\debug\\LedCtrlBoard.lib")
#else
#pragma comment(lib,"..\\release\\LedCtrlBoard.lib")
#endif
每次编写代码在前面加入下面的代码,可以不用配置编辑附加依赖项,这里使用的是opencv2.4.10版本。
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d2410d.lib")
#pragma comment(lib, "opencv_contrib2410d.lib")
#pragma comment(lib, "opencv_core2410d.lib")
#pragma comment(lib, "opencv_features2d2410d.lib")
#pragma comment(lib, "opencv_flann2410d.lib")
#pragma comment(lib, "opencv_gpu2410d.lib")
#pragma comment(lib, "opencv_highgui2410d.lib")
#pragma comment(lib, "opencv_imgproc2410d.lib")
#pragma comment(lib, "opencv_legacy2410d.lib")
#pragma comment(lib, "opencv_ml2410d.lib")
#pragma comment(lib, "opencv_nonfree2410d.lib")
#pragma comment(lib, "opencv_objdetect2410d.lib")
#pragma comment(lib, "opencv_photo2410d.lib")
#pragma comment(lib, "opencv_stitching2410d.lib")
#pragma comment(lib, "opencv_ts2410d.lib")
#pragma comment(lib, "opencv_video2410d.lib")
#pragma comment(lib, "opencv_videostab2410d.lib")
#else
#pragma comment(lib, "opencv_calib3d2410.lib")
#pragma comment(lib, "opencv_contrib2410.lib")
#pragma comment(lib, "opencv_core2410.lib")
#pragma comment(lib, "opencv_features2d2410.lib")
#pragma comment(lib, "opencv_flann2410.lib")
#pragma comment(lib, "opencv_gpu2410.lib")
#pragma comment(lib, "opencv_highgui2410.lib")
#pragma comment(lib, "opencv_imgproc2410.lib")
#pragma comment(lib, "opencv_legacy2410.lib")
#pragma comment(lib, "opencv_ml2410.lib")
#pragma comment(lib, "opencv_nonfree2410.lib")
#pragma comment(lib, "opencv_objdetect2410.lib")
#pragma comment(lib, "opencv_photo2410.lib")
#pragma comment(lib, "opencv_stitching2410.lib")
#pragma comment(lib, "opencv_ts2410.lib")
#pragma comment(lib, "opencv_video2410.lib")
#pragma comment(lib, "opencv_videostab2410.lib")
#endif
参考方案2:
如果觉得每次添加比较麻烦,可以采用如下一劳永逸的方案:
新建一个opencv_lib.h文件,编辑内容:
#ifndef _OPENCV_LIB_
#define _OPENCV_LIB_
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d2410d.lib")
#pragma comment(lib, "opencv_contrib2410d.lib")
#pragma comment(lib, "opencv_core2410d.lib")
#pragma comment(lib, "opencv_features2d2410d.lib")
#pragma comment(lib, "opencv_flann2410d.lib")
#pragma comment(lib, "opencv_gpu2410d.lib")
#pragma comment(lib, "opencv_highgui2410d.lib")
#pragma comment(lib, "opencv_imgproc2410d.lib")
#pragma comment(lib, "opencv_legacy2410d.lib")
#pragma comment(lib, "opencv_ml2410d.lib")
#pragma comment(lib, "opencv_nonfree2410d.lib")
#pragma comment(lib, "opencv_objdetect2410d.lib")
#pragma comment(lib, "opencv_photo2410d.lib")
#pragma comment(lib, "opencv_stitching2410d.lib")
#pragma comment(lib, "opencv_ts2410d.lib")
#pragma comment(lib, "opencv_video2410d.lib")
#pragma comment(lib, "opencv_videostab2410d.lib")
#else
#pragma comment(lib, "opencv_calib3d2410.lib")
#pragma comment(lib, "opencv_contrib2410.lib")
#pragma comment(lib, "opencv_core2410.lib")
#pragma comment(lib, "opencv_features2d2410.lib")
#pragma comment(lib, "opencv_flann2410.lib")
#pragma comment(lib, "opencv_gpu2410.lib")
#pragma comment(lib, "opencv_highgui2410.lib")
#pragma comment(lib, "opencv_imgproc2410.lib")
#pragma comment(lib, "opencv_legacy2410.lib")
#pragma comment(lib, "opencv_ml2410.lib")
#pragma comment(lib, "opencv_nonfree2410.lib")
#pragma comment(lib, "opencv_objdetect2410.lib")
#pragma comment(lib, "opencv_photo2410.lib")
#pragma comment(lib, "opencv_stitching2410.lib")
#pragma comment(lib, "opencv_ts2410.lib")
#pragma comment(lib, "opencv_video2410.lib")
#pragma comment(lib, "opencv_videostab2410.lib")
#endif
#endif
将该文件放入opencv的安装目录:
C:\Adisk\software\opencv\opencv2410\opencv\build\include\opencv2\opencv_lib.h
也就是和 #include <opencv2/opencv.hpp>在同一个目录
之后只需要包含头文件
#include <opencv2/opencv_lib.h>
就可以在Debug和Release版本之间任意切换