if( !this->FolderExist(tmpUDataPath) )
{
this->CreateFolder(tmpUDataPath);
}
//建立目录
BOOL CreateFolder(CString strPath)
{
SECURITY_ATTRIBUTES attrib;
attrib.bInheritHandle = FALSE;
attrib.lpSecurityDescriptor = NULL;
attrib.nLength =sizeof(SECURITY_ATTRIBUTES);
//上面定义的属性可以省略。 直接return ::CreateDirectory( path, NULL); 即可
return ::CreateDirectory( strPath, &attrib);
}
//目录是否存在
BOOL FolderExist(CString strPath)
{
WIN32_FIND_DATA wfd;
BOOL rValue = FALSE;
HANDLE hFind = FindFirstFile(strPath, &wfd);
if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
rValue = TRUE;
}
FindClose(hFind);
return rValue;
}