【BZOJ 1014】【JSOI 2008】火星人prefix
看了《Hash在信息学竞赛中的一类应用》中的例题3,这道题很类似啊,只不过没有删点和区间翻转。
用Splay维护字符串哈希,加点改点什么的就不用说了,查询时二分答案,这样时间复杂度是$O(mlog^2 n)$的
论文的例题3中删点很简单,和插点一样,不用说了,区间翻转只要打一个翻转标记,维护正序hash和逆序hash,翻转时交换两个hash值即可。
对拍终于成功了QAQ,插点时孩子不认父亲TwT又手残了~
《Hash在信息学竞赛中的一类应用》中还提到了块状链表的做法,都很易懂:
#include<cstdio> #include<cstring> #include<algorithm> using namespace std; typedef long long ll; const int N = 100003; const int p = 9875321; int P[N]; struct node *null; struct node { node *ch[2], *fa; int k, s, ha; node (int _k = 0) {k = _k; s = 1; ha = _k; ch[0] = ch[1] = fa = null;} void setc(node *r, bool c) {this->ch[c] = r; r->fa = this;} bool pl() {return fa->ch[1] == this;} void count() { s = ch[0]->s + ch[1]->s + 1; ha = ((ch[0]->ha + 1ll * k * P[ch[0]->s]) % p + 1ll * ch[1]->ha * P[ch[0]->s + 1] % p) % p; } } *root; int n, m; char s[N]; namespace Splay { node *Build(int l, int r) { if (l > r) return null; int mid = (l + r) >> 1; node *t = new node(s[mid] - 'a'); t->ch[0] = Build(l, mid - 1); t->setc(t->ch[0], 0); t->ch[1] = Build(mid + 1, r); t->setc(t->ch[1], 1); t->count(); return t; } void init() { P[0] = 1; for(int i = 1; i < N; ++i) P[i] = P[i - 1] * 26 % p; null = new node; null->s = 0; null->ch[0] = null->ch[1] = null->fa = null; scanf("%s", s + 1); n = strlen(s + 1); root = Build(1, n); } void rotate(node *r) { node *f = r->fa; bool c = r->pl(); if (f != root) f->fa->setc(r, f->pl()); else root = r, r->fa = null; f->setc(r->ch[!c], c); r->setc(f, !c); f->count(); } void splay(node *r, node *tar = null) { for(; r->fa != tar; rotate(r)) if (r->fa->fa != tar) rotate(r->pl() == r->fa->pl() ? r->fa : r); r->count(); } node *kth(int k) { node *r = root; while (1) { if (r->ch[0]->s >= k) r = r->ch[0]; else if (r->ch[0]->s + 1 >= k) return r; else k -= (r->ch[0]->s + 1), r = r->ch[1]; } } int hash(int l, int r) { if (l == 1 && r == n) return root->ha; else if (l == 1) {splay(kth(r + 1)); return root->ch[0]->ha;} else if (r == n) {splay(kth(l - 1)); return root->ch[1]->ha;} else {splay(kth(l - 1)); splay(kth(r + 1), root); return root->ch[1]->ch[0]->ha;} } void QQ(int l, int r) { int left = 0, right = root->s - max(l, r) + 1, mid; while (left < right) { mid = (left + right + 1) >> 1; if (hash(l, l + mid - 1) == hash(r, r + mid - 1)) left = mid; else right = mid - 1; } printf("%d\n", left); return; } void RR(int k, int num) { node *r = kth(k); r->k = num; splay(r); } void II(int k, int num) { if (k == 0) { node *r = root; while (r->ch[0] != null) r = r->ch[0]; r->setc(new node(num), 0); splay(r->ch[0]); } else { splay(kth(k)); if (k == n) { root->setc(new node(num), 1); splay(root->ch[1]); } else { splay(kth(k + 1), root); root->ch[1]->setc(new node(num), 0); splay(root->ch[1]->ch[0]); } } ++n; } } int main() { Splay::init(); scanf("%d", &m); char c; int x, y; while (m--) { for(c = getchar(); c < 'A' || c > 'Z'; c = getchar()); switch (c) { case 'Q': scanf("%d%d", &x, &y); Splay::QQ(x, y); break; case 'R': scanf("%d", &x); for(c = getchar(); c < 'a' || c > 'z'; c = getchar()); Splay::RR(x, c - 'a'); break; case 'I': scanf("%d", &x); for(c = getchar(); c < 'a' || c > 'z'; c = getchar()); Splay::II(x, c - 'a'); break; } } return 0; }
对拍大法好~
NOI 2017 Bless All