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using UnityEngine;using System.Collections; public class TouchMoveTest : MonoBehaviour { private Touch oldTouch1; //上次触摸点1(手指1) private Touch oldTouch 阅读全文
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using UnityEngine;using System.Collections; public class TouchMoveDir : MonoBehaviour { public GameObject TextPrefab; private GameObject tempText; pri 阅读全文
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using UnityEngine;using System.Collections;using UnityEngine.UI;using Mono.Data.Sqlite;using System.IO;/// <summary>/// perfect!/// 初步实现登录数据创建、保存和查找的可 阅读全文
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1、查询语句不区分大小写,但严格的区分中英文 阅读全文
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using UnityEngine;using System.Collections; public class ZYLOAdAssetBundle : MonoBehaviour { //不同平台下StreamingAssets的路径是不同的,这里需要注意一下。 public static rea 阅读全文
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using UnityEngine;using System.Collections; public class FollowCube : MonoBehaviour{ //用于绑定参照物对象 public Transform target; //缩放限制的系数 private float minV 阅读全文
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using UnityEngine;using System.Collections;using ZXing;using ZXing.QrCode;using System;using System.IO;public class BarcodeCam : MonoBehaviour{ public 阅读全文
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using UnityEngine;using System.Collections;using UnityEngine.UI; /// <summary>/// 用来测试动态生成下载列表/// </summary>public class UILoad : MonoBehaviour{ int c 阅读全文
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此脚本是挂在Plane下,要将Audio Sourse和Audio listener组件挂在此物体上才能正常播放视频。这两个组件挂在camera上无法播放视频。 using UnityEngine;using System.Collections; public class TestMp4B : M 阅读全文
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tomorrow! 阅读全文