关于frame的一些分类
#import <UIKit/UIKit.h> @interface UIView (Extension) @property (nonatomic, assign) CGFloat x; @property (nonatomic, assign) CGFloat y; @property (nonatomic, assign) CGFloat width; @property (nonatomic, assign) CGFloat height; @property (nonatomic, assign) CGSize size; @property (nonatomic, assign) CGFloat centerX; @property (nonatomic, assign) CGFloat centerY; @end
#import "UIView+Extension.h" @implementation UIView (Extension) - (void)setX:(CGFloat)x{ CGRect frame = self.frame; frame.origin.x = x; self.frame = frame; } - (CGFloat)x{ return self.frame.origin.x; } - (void)setY:(CGFloat)y{ CGRect frame = self.frame; frame.origin.y = y; self.frame = frame; } - (CGFloat)y{ return self.frame.origin.y; } - (void)setWidth:(CGFloat)width{ CGRect frame = self.frame; frame.size.width = width; self.frame = frame; } - (CGFloat)width{ return self.frame.size.width; } - (void)setHeight:(CGFloat)height{ CGRect frame = self.frame; frame.size.height = height; self.frame = frame; } - (CGFloat)height{ return self.frame.size.height; } - (void)setCenterX:(CGFloat)centerX{ CGPoint point = self.center; point.x = centerX; self.center = point; } - (CGFloat)centerX{ return self.center.x; } - (void)setCenterY:(CGFloat)centerY{ CGPoint point = self.center; point.y = centerY; self.center = point; } - (CGFloat)centerY{ return self.center.y; } - (void)setSize:(CGSize)size{ CGRect frame = self.frame; frame.size = size; self.frame = frame; } - (CGSize)size{ return self.frame.size; } @end
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