Sterling学习

1.启动和关闭引擎

        private void _ActivateEngine()
        {
            _engine = new SterlingEngine();
            _logger = new SterlingDefaultLogger(SterlingLogLevel.Verbose);

            _engine.Activate();

            Database = _engine.SterlingDatabase.RegisterDatabase<ItemsDatabaseInstance>(new IsolatedStorageDriver());
        }

        private void _DeactivateEngine()
        {
            Database.Flush();
            _logger.Detach();
            _engine.Dispose();
            Database = null;
            _engine = null;
        }

2.加载/保存/删除:

   public static void Save(this ListItem listItem)
        {
            int currentIndex = (Application.Current as App).Database.Query<ListItem, int>().Count;
            if (listItem.Key == -1)
            {
                listItem.Key = currentIndex;
            }

            (Application.Current as App).Database.Save(listItem);
            (App.Current as App).Database.Flush();
        }

        public static void Delete(this ListItem listItem)
        {
           // List<ListItem> list = (Application.Current as App).Database.Query<ListItem, int>();
            //(App.Current as App).Database.Delete(typeof(ListItem), listItem.Text);
           (App.Current as App).Database.Truncate(typeof(ListItem));
           
            (App.Current as App).Database.Flush();
        }

        public static IEnumerable<ListItem> Load(this IEnumerable<ListItem> listItem)
        {

            var list = (Application.Current as App).Database.Query<ListItem, int>();
            return new ObservableCollection<ListItem>(list.Select(item => item.LazyValue.Value).ToList());
        }

        public static int Count(this ListItem listItem)
        {
            int currentIndex = (Application.Current as App).Database.Query<ListItem, int>().Count;

            return currentIndex;
        }

3.删除指定的文本和指定的ID,以文本为例

        public static void DeletebyText(string text)
        {
            var list = (Application.Current as App).Database.Query<ListItem, int>();
            ObservableCollection<ListItem> collection = new ObservableCollection<ListItem>(
             list.Select(item => item.LazyValue.Value).ToList().Where(item => item.Text.Equals(text))
                );
            foreach (var cll in collection)
                (App.Current as App).Database.Delete(cll);

        }

 

4.用于自动生成键的基础触发器

 public class IdentityTrigger<T> : BaseSterlingTrigger<T,int>  
  where T: class, IBaseModel, new()
{
  private static int _idx = 1;
 
  public IdentityTrigger(ISterlingDatabaseInstance database)
  {
    // If a record exists, set it to the highest value plus 1
    if (database.Query<T,int>().Any())
    {
      _idx = database.Query<T, int>().Max(key => key.Key) + 1;
    }
  }
 
  public override bool BeforeSave(T instance)
  {
    if (instance.Id < 1)
    {
      instance.Id = _idx++;
    }
 
    return true;
  }
 
  public override void AfterSave(T instance)
  {
    return;
  }
 
  public override bool BeforeDelete(int key)
  {
    return true;
  }
}

5.自定义序列化程序

        public class TypeSerializer : BaseSerializer 
{
  /// <summary>
  ///     Return true if this serializer can handle the object, 
  ///     that is, if it can be cast to type
    /// </summary>
  /// <param name="targetType">The target</param>
  /// <returns>True if it can be serialized</returns>
  public override bool CanSerialize(Type targetType)
  {
    return typeof (Type).IsAssignableFrom(targetType);
  }
 
  /// <summary>
  ///     Serialize the object
  /// </summary>
  /// <param name="target">The target</param>
  /// <param name="writer">The writer</param>
  public override void Serialize(object target, 
    BinaryWriter writer)
  {
    var type = target as Type;
    if (type == null)
    {
      throw new SterlingSerializerException(
        this, target.GetType());
    }
    writer.Write(type.AssemblyQualifiedName);
  }
 
  /// <summary>
  ///     Deserialize the object
  /// </summary>
  /// <param name="type">The type of the object</param>
  /// <param name="reader">A reader to deserialize from</param>
  /// <returns>The deserialized object</returns>
  public override object Deserialize(
    Type type, BinaryReader reader)
  {
    return Type.GetType(reader.ReadString());
  }
}

 

posted @ 2013-01-17 12:11  NSDefaultRunLoopMode  阅读(170)  评论(0编辑  收藏  举报