SpringBoot集成netty实现客户端服务端交互和做一个简单的IM
看了好几天的netty实战,慢慢摸索,虽然还没有摸着很多门道,但今天还是把之前想加入到项目里的
一些想法实现了,算是有点信心了吧(讲真netty对初学者还真的不是很友好......)
首先,当然是在SpringBoot项目里添加netty的依赖了,注意不要用netty5的依赖,因为已经废弃了
<!--netty--> <dependency> <groupId>io.netty</groupId> <artifactId>netty-all</artifactId> <version>4.1.32.Final</version> </dependency>
将端口和IP写入application.yml文件里,我这里是我云服务器的内网IP,如果是本机测试,用127.0.0.1就ok
netty: port: 7000 url: 172.16.0.7
在这之后,开始写netty的服务器,这里服务端的逻辑就是将客户端发来的信息返回回去
因为采用依赖注入的方法实例化netty,所以加上@Component注解
1 package com.safelocate.app.nettyServer; 2 3 import io.netty.bootstrap.ServerBootstrap; 4 import io.netty.channel.*; 5 import io.netty.channel.nio.NioEventLoopGroup; 6 import io.netty.channel.socket.nio.NioServerSocketChannel; 7 import org.apache.log4j.Logger; 8 import org.springframework.stereotype.Component; 9 10 import java.net.InetSocketAddress; 11 12 @Component 13 public class NettyServer { 14 //logger 15 private static final Logger logger = Logger.getLogger(NettyServer.class); 16 public void start(InetSocketAddress address){ 17 EventLoopGroup bossGroup = new NioEventLoopGroup(1); 18 EventLoopGroup workerGroup = new NioEventLoopGroup(); 19 try { 20 ServerBootstrap bootstrap = new ServerBootstrap() 21 .group(bossGroup,workerGroup) 22 .channel(NioServerSocketChannel.class) 23 .localAddress(address) 24 .childHandler(new ServerChannelInitializer()) 25 .option(ChannelOption.SO_BACKLOG, 128) 26 .childOption(ChannelOption.SO_KEEPALIVE, true); 27 // 绑定端口,开始接收进来的连接 28 ChannelFuture future = bootstrap.bind(address).sync(); 29 logger.info("Server start listen at " + address.getPort()); 30 future.channel().closeFuture().sync(); 31 } catch (Exception e) { 32 e.printStackTrace(); 33 bossGroup.shutdownGracefully(); 34 workerGroup.shutdownGracefully(); 35 } 36 } 37 38 }
当然,这里的ServerChannelInitializer是我自己定义的类,这个类是继承ChannelInitializer<SocketChannel>的,里面设置出站和入站的编码器和解码器
package com.safelocate.app.nettyServer; import io.netty.channel.ChannelInitializer; import io.netty.channel.socket.SocketChannel; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; import io.netty.util.CharsetUtil; public class ServerChannelInitializer extends ChannelInitializer<SocketChannel> { @Override protected void initChannel(SocketChannel channel) throws Exception { channel.pipeline().addLast("decoder",new StringDecoder(CharsetUtil.UTF_8)); channel.pipeline().addLast("encoder",new StringEncoder(CharsetUtil.UTF_8)); channel.pipeline().addLast(new ServerHandler()); } }
最好注意被别decoder和encoder写成了一样的,不然会出问题(我之前就是不小心都写成了StringDecoder...)
在这之后就是设置ServerHandler来处理一些简单的逻辑了
package com.safelocate.app.nettyServer; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelInboundHandlerAdapter; import io.netty.channel.SimpleChannelInboundHandler; import java.io.IOException; import java.io.OutputStream; import java.io.PrintWriter; import java.net.InetAddress; import java.net.Socket; public class ServerHandler extends ChannelInboundHandlerAdapter { @Override public void channelActive(ChannelHandlerContext ctx) { System.out.println("channelActive----->"); } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { System.out.println("server channelRead......"); System.out.println(ctx.channel().remoteAddress()+"----->Server :"+ msg.toString()); //将客户端的信息直接返回写入ctx ctx.write("server say :"+msg); //刷新缓存区 ctx.flush(); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); ctx.close(); } }
准备工作到这里,现在要做到就是去启动这个程序
将AppApplication实现CommandLineRunner这个接口,这个接口可以用来再启动SpringBoot时同时启动其他功能,比如配置,数据库连接等等
然后重写run方法,在run方法里启动netty服务器,Server类用@AutoWired直接实例化
package com.safelocate.app; import com.safelocate.app.nettyServer.NettyServer; import io.netty.channel.ChannelFuture; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.beans.factory.annotation.Value; import org.springframework.boot.CommandLineRunner; import org.springframework.boot.SpringApplication; import org.springframework.boot.autoconfigure.SpringBootApplication; import java.net.InetAddress; import java.net.InetSocketAddress; @SpringBootApplication public class AppApplication implements CommandLineRunner { @Value("${netty.port}") private int port; @Value("${netty.url}") private String url; @Autowired private NettyServer server; public static void main(String[] args) { SpringApplication.run(AppApplication.class, args); } @Override public void run(String... args) throws Exception { InetSocketAddress address = new InetSocketAddress(url,port); System.out.println("run .... . ... "+url); server.start(address); } }
ok,到这里服务端已经写完,本地我也已经测试完,现在需要打包部署服务器,当然这个程序只为练手...
控制台输入mvn clean package -D skipTests 然后将jar包上传服务器,在这之后,需要在腾讯云/阿里云那边配置好安全组,将之前yml文件里设定的端口的入站
规则设置好,不然访问会被拒绝
之后java -jar命令运行,如果需保持后台一直运行 就用nohup命令,可以看到程序已经跑起来了,等待客户端连接交互
之后就是写客户端了,客户端其实是依葫芦画瓢,跟上面类似
Handler
package client; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelInboundHandlerAdapter; public class ClientHandler extends ChannelInboundHandlerAdapter { @Override public void channelActive(ChannelHandlerContext ctx) { System.out.println("ClientHandler Active"); } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) { System.out.println("--------"); System.out.println("ClientHandler read Message:"+msg); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { cause.printStackTrace(); ctx.close(); } }
ChannelInitializer
package client; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.socket.SocketChannel; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; import io.netty.util.CharsetUtil; public class ClientChannelInitializer extends ChannelInitializer<SocketChannel> { protected void initChannel(SocketChannel channel) throws Exception { ChannelPipeline p = channel.pipeline(); p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8)); p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8)); p.addLast(new ClientHandler()); } }
主函数所在类,即客户端
package client; import io.netty.bootstrap.Bootstrap; import io.netty.channel.*; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioSocketChannel; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; public class Client { static final String HOST = System.getProperty("host", "服务器的IP地址"); static final int PORT = Integer.parseInt(System.getProperty("port", "7000")); static final int SIZE = Integer.parseInt(System.getProperty("size", "256")); public static void main(String[] args) throws Exception { sendMessage("hhhh"); } public static void sendMessage(String content) throws InterruptedException{ // Configure the client. EventLoopGroup group = new NioEventLoopGroup(); try { Bootstrap b = new Bootstrap(); b.group(group) .channel(NioSocketChannel.class) .option(ChannelOption.TCP_NODELAY, true) .handler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ChannelPipeline p = ch.pipeline(); p.addLast("decoder", new StringDecoder()); p.addLast("encoder", new StringEncoder()); p.addLast(new ClientHandler()); } }); ChannelFuture future = b.connect(HOST, PORT).sync(); future.channel().writeAndFlush(content); future.channel().closeFuture().sync(); } finally { group.shutdownGracefully(); } } }
启动客户端,这里就是简单发送一条"hhhh",可以看到客户端已经收到服务器发来的信息
然后再看服务端,也有相应的信息打印
推荐一个挺好的学netty的博客,https://blog.csdn.net/linuu/article/details/51306480,搭配netty实战这本书一起学习效果很好
实战:根据上面完成一个简(la)单(ji)的聊天室应用(无界面,基于CMD)
这里服务端可以单独分出来可以单独作为一个工程打包为jar,万万没必要Springboot,但这里懒得改了,就还是当后台用吧hhh
首先,服务端需要展示的就是每个人所发出来的信息,和对上线人数下线人数进行实时的更新,之前更新是利用一个静态变量,
但是这样硬核了一点,这里正好要用到群发的功能,所以我们需要一个list来存放Channel,然后将这个list的size作为在线人数就好了
群发就遍历这个数组,然后writeAndFlush
package com.safelocate.app.nettyServer; import io.netty.channel.*; import io.netty.channel.group.ChannelGroup; import io.netty.channel.group.DefaultChannelGroup; import io.netty.util.concurrent.GlobalEventExecutor; public class ServerHandler extends ChannelInboundHandlerAdapter { private static ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE); @Override public void handlerAdded(ChannelHandlerContext ctx) throws Exception{ channels.add(ctx.channel());//加入ChannelGroup System.out.println(ctx.channel().id()+" come into the chattingroom,"+"Online: "+channels.size()); } @Override public void handlerRemoved(ChannelHandlerContext context){ System.out.println(context.channel().id()+" left the chattingroom,"+"Online: "+channels.size()); } @Override public void channelActive(ChannelHandlerContext ctx) { } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { //打印消息然后群发 System.out.println(msg.toString()); for (Channel channel:channels){ channel.writeAndFlush(msg.toString()); } } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { System.out.println(ctx.channel().id()+" occurred into error,"+"Online: "+channels.size()); ctx.close(); } }
照样,打包成jar,java -jar命令运行就行,哦对由于这里是本地测试,所以yml文件中的IP应该换成127.0.0.1
接下来是客户端,首先明确的就是用户需要输入信息,所以肯定要用到输入函数,比如Scanner,另外,服务端需要知道每一个人的身份,这里
简单的用昵称来代替,在发送的时候将名字也一并发过去,这样就能简单分辨是谁发的信息(其实这样做主要是因为没来得及写数据库升级复杂一点的逻辑)
所以,在之前发信息的函数里稍微处理一下就行,即增加信息输入模块
public static void sendMessage() throws InterruptedException{ // Configure the client. EventLoopGroup group = new NioEventLoopGroup(); try { Bootstrap b = new Bootstrap(); b.group(group) .channel(NioSocketChannel.class) .option(ChannelOption.TCP_NODELAY, true) .handler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ChannelPipeline p = ch.pipeline(); p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8)); p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8)); p.addLast(new ClientHandler()); } }); ChannelFuture future = b.connect(HOST, PORT).sync(); Scanner sca=new Scanner(System.in); while (true){ String str=sca.nextLine();//输入的内容 if (str.equals("exit")) break;//如果是exit则退出 future.channel().writeAndFlush(name+"-: "+str);//将名字和信息内容一起发过去 } future.channel().closeFuture().sync(); } finally { group.shutdownGracefully(); } }
之后把IP改成127.0.0.1就行,打包的时候,需要在pom文件中添加打包插件,特别注意的是要制定mainClass,不然运行时会报“没有主清单属性”
这里贴上插件配置,这个插件其实对于所有Java程序都适用,因为他会把依赖全带上
<!-- java编译插件 --> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.8</source> <target>1.8</target> <encoding>UTF-8</encoding> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-jar-plugin</artifactId> <configuration> <archive> <manifest> <addClasspath>true</addClasspath> <classpathPrefix>lib/</classpathPrefix> <mainClass>client.Client</mainClass> </manifest> </archive> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-dependency-plugin</artifactId> <executions> <execution> <id>copy</id> <phase>install</phase> <goals> <goal>copy-dependencies</goal> </goals> <configuration> <outputDirectory>${project.build.directory}/lib</outputDirectory> </configuration> </execution> </executions> </plugin>
打包后之后就是运行了,效果大概是这样.。。。。。。
哈哈哈哈有时间再完善一下