测试stopwatch频率
测试stopwatch频率
1 using UnityEngine; 2 using System.Collections; 3 using System.Diagnostics; 4 5 public class teststopwatch : MonoBehaviour { 6 7 Stopwatch watch = new Stopwatch(); 8 9 // Use this for initialization 10 void Start() { 11 12 } 13 14 void OnGUI() { 15 watch.Start(); 16 for (int i = 0; i < 10000; ++i) { 17 int j = i * i * 3 / 4; 18 } 19 watch.Stop(); 20 float sec = watch.ElapsedMilliseconds / 1000.0f; 21 GUIStyle myGUIStyle = new GUIStyle(); 22 myGUIStyle.fontSize = 50; 23 GUI.Label(new Rect(Screen.height / 3, 200, 200, 200), "Frequency:" + Stopwatch.Frequency.ToString(), myGUIStyle); 24 25 } 26 27 // Update is called once per frame 28 void Update () { 29 30 } 31 }
最终结构都是 10000000
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