three.js立方体

<!DOCTYPE html>
<html lang="en">
    <head>
        <title>three.js webgl - geometry - cube</title>
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
        <style>
            body {
                margin: 0px;
                background-color: #000000;
                overflow: hidden;
            }
        </style>
    </head>
    <body>

        <script src="../build/three.js"></script>

        <script>

            var camera, scene, renderer;
            var mesh;

            init();
            animate();

            function init() {

                camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
                camera.position.z = 400;

                scene = new THREE.Scene();

                var texture = new THREE.TextureLoader().load( 'textures/crate.gif' );

                var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 );
                var material = new THREE.MeshBasicMaterial( { map: texture } );

                mesh = new THREE.Mesh( geometry, material );
                scene.add( mesh );

                renderer = new THREE.WebGLRenderer();
                renderer.setPixelRatio( window.devicePixelRatio );
                renderer.setSize( window.innerWidth, window.innerHeight );
                document.body.appendChild( renderer.domElement );

                //

                window.addEventListener( 'resize', onWindowResize, false );

            }

            function onWindowResize() {

                camera.aspect = window.innerWidth / window.innerHeight;
                camera.updateProjectionMatrix();

                renderer.setSize( window.innerWidth, window.innerHeight );

            }

            function animate() {

                requestAnimationFrame( animate );

                mesh.rotation.x += 0.005;
                mesh.rotation.y += 0.01;

                renderer.render( scene, camera );

            }

        </script>

    </body>
</html>

posted @ 2016-11-22 15:52  缘琪梦  阅读(680)  评论(0编辑  收藏  举报