《windows程序设计》按键消息(11)

代码如下:

program Project2;

{$APPTYPE CONSOLE}

{$R *.res}

uses
  System.SysUtils,
  windows,
  Winapi.Messages,
  Vcl.Dialogs;

type
  Point = record
    x: Integer;
    y: Integer;
  end;

var
  swndClass: tagWNDCLASS;
  message: MSG;
  mHwnd: hwnd;
  cxClient, cyClient: Integer;

function WindowProc(hwnd: hwnd; uMsg: UINT; wParam: wParam; lParam: lParam): LRESULT; stdcall;
var
  i: integer;
  uhdc: HDC;
  ps: PAINTSTRUCT;

begin
  case uMsg of
    WM_CREATE:
      begin

      end;
    WM_SIZE:
      begin
        cxclient := loword(lParam);
        cyclient := HiWord(lParam);
        result := 0;
        Exit;
      end;
    wm_paint:
      begin
        uhdc := BeginPaint(hwnd, ps);
        EndPaint(hwnd, ps);
        Exit;
      end;
    WM_KEYDOWN:
      begin
        Writeln('按下按键:' + IntToStr(loword(wParam)));
      end;
    wm_keyup:
    begin
        Writeln('弹起按键:' + IntToStr(loword(wParam)));
    end;
  end;

  result := DefWindowProc(hwnd, uMsg, wParam, lParam);
end;

begin
  swndClass.cbClsExtra := 0; //窗口类扩展,无
  swndClass.cbWndExtra := 0; //窗口实例扩展
  swndClass.hbrBackground := COLOR_BACKGROUND; //窗口背景颜色黑色
  //LoadCursor()
  swndClass.hCursor := LoadCursor(0, IDC_ARROW); //窗口采用箭头光标
  swndClass.hIcon := LoadIcon(0, IDI_APPLICATION); //窗口最小化图标:采用缺省图标
  swndClass.hInstance := hInstance; //窗口实例句柄
  swndClass.lpfnWndProc := @WindowProc; //窗口处理函数
  swndClass.lpszClassName := 'myWnd'; //窗口类名
  swndClass.lpszMenuName := nil; //窗口菜单
  swndClass.style := CS_DBLCLKS; //窗口样式
  if RegisterClass(swndClass) = 0 then
  begin
    Writeln('windows class register error!');
    Exit;
  end;

  mHwnd := CreateWindowEx(0, 'myWnd', 'Delphi Windows', WS_OVERLAPPEDWINDOW,  {滚动条添加}
    CW_USEDEFAULT, CW_USEDEFAULT, 500, 500, HWND_DESKTOP, 0, hInstance, 0);

  ShowWindow(mHwnd, SW_SHOW);
  UpdateWindow(mHwnd);
  while GetMessage(message, 0, 0, 0) do
  begin
    TranslateMessage(message);
    DispatchMessage(message);
  end;
end.

 

posted @ 2018-10-06 19:39  不夜君  阅读(354)  评论(0编辑  收藏  举报