摘要: cocos2d\cocos\base/CCScriptSupport.cpp { ScriptEngineManager* ScriptEngineManager::getInstance(){ if (!s_pSharedScriptEngineManager) { static ScriptEn 阅读全文
posted @ 2024-04-28 14:29 YZFHKMS-X 阅读(10) 评论(0) 推荐(0) 编辑
摘要: cocos2d\cocos\renderer/ccquadcommand.cpp { __indices = new (std::nothrow) GLushort[indicesCount]; __indexCapacity = indicesCount; _ownedIndices.push_b 阅读全文
posted @ 2024-04-28 14:03 YZFHKMS-X 阅读(10) 评论(0) 推荐(0) 编辑