1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 | using System; using System.IO; using System.Diagnostics; using Microsoft.Win32; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip; namespace AutoUpdate.Helper { public class SharpZip { public SharpZip() { } /// <summary> /// 压缩 /// </summary> /// <param name="filename"> 压缩后的文件名(包含物理路径)</param> /// <param name="directory">待压缩的文件夹(包含物理路径)</param> public static void PackFiles( string filename, string directory) { try { FastZip fz = new FastZip(); fz.CreateEmptyDirectories = true ; fz.CreateZip(filename, directory, true , "" ); fz = null ; } catch (Exception) { throw ; } } /// <summary> /// 解压缩 /// </summary> /// <param name="file">待解压文件名(包含物理路径)</param> /// <param name="targetdir"> 解压到哪个目录中(包含物理路径)</param> public static bool UnpackFiles( string file, string targetdir) { try { if (!Directory.Exists(targetdir)) { Directory.CreateDirectory(targetdir); } ZipInputStream s = new ZipInputStream(File.OpenRead(file)); ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null ) { string directoryName = Path.GetDirectoryName(theEntry.Name); string fileName = Path.GetFileName(theEntry.Name); if (directoryName != String.Empty) { //Directory.CreateDirectory(targetdir + directoryName); Directory.CreateDirectory(targetdir + "\\" + directoryName); } if (fileName != String.Empty) { //FileStream streamWriter = File.Create(targetdir + "\\" + theEntry.Name); FileStream streamWriter = File.Create(theEntry.Name); //FileStream streamWriter = File.Create(targetdir); int size = 2048; byte [] data = new byte [2048]; while ( true ) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break ; } } streamWriter.Close(); } } s.Close(); return true ; } catch (Exception) { throw ; } } } public class ClassZip { #region 私有方法 /// <summary> /// 递归压缩文件夹方法 /// </summary> private static bool ZipFileDictory( string FolderToZip, ZipOutputStream s, string ParentFolderName) { bool res = true ; string [] folders, filenames; ZipEntry entry = null ; FileStream fs = null ; Crc32 crc = new Crc32(); try { entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/" )); s.PutNextEntry(entry); s.Flush(); filenames = Directory.GetFiles(FolderToZip); foreach ( string file in filenames) { fs = File.OpenRead(file); byte [] buffer = new byte [fs.Length]; fs.Read(buffer, 0, buffer.Length); entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/" + Path.GetFileName(file))); entry.DateTime = DateTime.Now; entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; s.PutNextEntry(entry); s.Write(buffer, 0, buffer.Length); } } catch { res = false ; } finally { if (fs != null ) { fs.Close(); fs = null ; } if (entry != null ) { entry = null ; } GC.Collect(); GC.Collect(1); } folders = Directory.GetDirectories(FolderToZip); foreach ( string folder in folders) { if (!ZipFileDictory(folder, s, Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip)))) { return false ; } } return res; } /// <summary> /// 压缩目录 /// </summary> /// <param name="FolderToZip">待压缩的文件夹,全路径格式</param> /// <param name="ZipedFile">压缩后的文件名,全路径格式</param> private static bool ZipFileDictory( string FolderToZip, string ZipedFile, int level) { bool res; if (!Directory.Exists(FolderToZip)) { return false ; } ZipOutputStream s = new ZipOutputStream(File.Create(ZipedFile)); s.SetLevel(level); res = ZipFileDictory(FolderToZip, s, "" ); s.Finish(); s.Close(); return res; } /// <summary> /// 压缩文件 /// </summary> /// <param name="FileToZip">要进行压缩的文件名</param> /// <param name="ZipedFile">压缩后生成的压缩文件名</param> private static bool ZipFile( string FileToZip, string ZipedFile, int level) { if (!File.Exists(FileToZip)) { throw new System.IO.FileNotFoundException( "指定要压缩的文件: " + FileToZip + " 不存在!" ); } FileStream ZipFile = null ; ZipOutputStream ZipStream = null ; ZipEntry ZipEntry = null ; bool res = true ; try { ZipFile = File.OpenRead(FileToZip); byte [] buffer = new byte [ZipFile.Length]; ZipFile.Read(buffer, 0, buffer.Length); ZipFile.Close(); ZipFile = File.Create(ZipedFile); ZipStream = new ZipOutputStream(ZipFile); ZipEntry = new ZipEntry(Path.GetFileName(FileToZip)); ZipStream.PutNextEntry(ZipEntry); ZipStream.SetLevel(level); ZipStream.Write(buffer, 0, buffer.Length); } catch { res = false ; } finally { if (ZipEntry != null ) { ZipEntry = null ; } if (ZipStream != null ) { ZipStream.Finish(); ZipStream.Close(); } if (ZipFile != null ) { ZipFile.Close(); ZipFile = null ; } GC.Collect(); GC.Collect(1); } return res; } #endregion /// <summary> /// 压缩 /// </summary> /// <param name="FileToZip">待压缩的文件目录</param> /// <param name="ZipedFile">生成的目标文件</param> /// <param name="level">6</param> public static bool Zip(String FileToZip, String ZipedFile, int level) { if (Directory.Exists(FileToZip)) { return ZipFileDictory(FileToZip, ZipedFile, level); } else if (File.Exists(FileToZip)) { return ZipFile(FileToZip, ZipedFile, level); } else { return false ; } } /// <summary> /// 解压 /// </summary> /// <param name="FileToUpZip">待解压的文件</param> /// <param name="ZipedFolder">解压目标存放目录</param> public static void UnZip( string FileToUpZip, string ZipedFolder) { if (!File.Exists(FileToUpZip)) { return ; } if (!Directory.Exists(ZipedFolder)) { Directory.CreateDirectory(ZipedFolder); } ZipInputStream s = null ; ZipEntry theEntry = null ; string fileName; FileStream streamWriter = null ; try { s = new ZipInputStream(File.OpenRead(FileToUpZip)); while ((theEntry = s.GetNextEntry()) != null ) { if (theEntry.Name != String.Empty) { fileName = Path.Combine(ZipedFolder, theEntry.Name); if (fileName.EndsWith( "/" ) || fileName.EndsWith( "\\" )) { Directory.CreateDirectory(fileName); continue ; } streamWriter = File.Create(fileName); int size = 2048; byte [] data = new byte [2048]; while ( true ) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break ; } } } } } finally { if (streamWriter != null ) { streamWriter.Close(); streamWriter = null ; } if (theEntry != null ) { theEntry = null ; } if (s != null ) { s.Close(); s = null ; } GC.Collect(); GC.Collect(1); } } } public class ZipHelper { #region 私有变量 String the_rar; RegistryKey the_Reg; Object the_Obj; String the_Info; ProcessStartInfo the_StartInfo; Process the_Process; #endregion /// <summary> /// 压缩 /// </summary> /// <param name="zipname">要解压的文件名</param> /// <param name="zippath">要压缩的文件目录</param> /// <param name="dirpath">初始目录</param> public void EnZip( string zipname, string zippath, string dirpath) { try { the_Reg = Registry.ClassesRoot.OpenSubKey( @"Applications\WinRAR.exe\Shell\Open\Command" ); the_Obj = the_Reg.GetValue( "" ); the_rar = the_Obj.ToString(); the_Reg.Close(); the_rar = the_rar.Substring(1, the_rar.Length - 7); the_Info = " a " + zipname + " " + zippath; the_StartInfo = new ProcessStartInfo(); the_StartInfo.FileName = the_rar; the_StartInfo.Arguments = the_Info; the_StartInfo.WindowStyle = ProcessWindowStyle.Hidden; the_StartInfo.WorkingDirectory = dirpath; the_Process = new Process(); the_Process.StartInfo = the_StartInfo; the_Process.Start(); } catch (Exception ex) { throw new Exception(ex.Message); } } /// <summary> /// 解压缩 /// </summary> /// <param name="zipname">要解压的文件名</param> /// <param name="zippath">要解压的文件路径</param> public void DeZip( string zipname, string zippath) { try { the_Reg = Registry.ClassesRoot.OpenSubKey( @"Applications\WinRar.exe\Shell\Open\Command" ); the_Obj = the_Reg.GetValue( "" ); the_rar = the_Obj.ToString(); the_Reg.Close(); the_rar = the_rar.Substring(1, the_rar.Length - 7); the_Info = " X " + zipname + " " + zippath; the_StartInfo = new ProcessStartInfo(); the_StartInfo.FileName = the_rar; the_StartInfo.Arguments = the_Info; the_StartInfo.WindowStyle = ProcessWindowStyle.Hidden; the_Process = new Process(); the_Process.StartInfo = the_StartInfo; the_Process.Start(); } catch (Exception ex) { throw new Exception(ex.Message); } } } } |
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