一个很好用的C#反射操作类 [好东西不敢私有]

今天在做项目的时候需要反射来创建类,并调用其方式,这个类很不错,一直在用,贴出来供分享.

      /// <summary>
        /// 获取用户数据库分页数据
        /// </summary>
        /// <param name="TableName"></param>
        /// <param name="PageSize"></param>
        /// <param name="PageIndex"></param>
        /// <param name="SqlWhere"></param>
        /// <returns></returns>
        public DataSet GetList(string TableName,int PageSize,int PageIndex,string SqlWhere)
        {
            try
            {
                Assembly a = ReflectionUtil.LoadAssembly(Globals.UserDATA_Assembly + ".BLL");//创建一个程序集
                Type t = ReflectionUtil.GetType(a, Globals.UserDATA_Assembly + ".BLL." + TableName + "BLL");
                object o = ReflectionUtil.CreateInstance(t, null);
                Type[] types = new Type[3];
                types[0] = Type.GetType("System.Int32");
                types[1] = Type.GetType("System.Int32");
                types[2] = Type.GetType("System.String");
                MethodInfo mi = t.GetMethod("GetList", types);
                Object[] obj = new Object[3];
                obj[0] = PageSize;
                obj[1] = PageIndex;
                obj[2] = SqlWhere;
                DataSet ds = (DataSet)mi.Invoke(o, obj);
                return ds;
            }
            catch
            {
                return null;
            }
        }

类在这里

using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.ComponentModel;

namespace XINLG.Labs.Utils
{
    /// <summary>
    /// 反射操作类
    /// </summary>    
    public class ReflectionUtil
    {
        #region 加载程序集
        /// <summary>
        /// 加载程序集
        /// </summary>
        /// <param name="assemblyName">程序集名称,不要加上程序集的后缀,如.dll</param>        
        public static Assembly LoadAssembly( string assemblyName)
        {
            try
            {
                return Assembly.Load(assemblyName);
            }
            catch ( Exception ex )
            {
                string errMsg = ex.Message;
                return null;
            }
        }
        #endregion

        #region 获取程序集中的类型
        /// <summary>
        /// 获取本地程序集中的类型
        /// </summary>
        /// <param name="typeName">类型名称,范例格式:"命名空间.类名",类型名称必须在本地程序集中</param>        
        public static Type GetType( string typeName )
        {
            try
            {
                return Type.GetType( typeName );
            }
            catch ( Exception ex )
            {
                string errMsg = ex.Message;
                return null;
            }
        }

        /// <summary>
        /// 获取指定程序集中的类型
        /// </summary>
        /// <param name="assembly">指定的程序集</param>
        /// <param name="typeName">类型名称,范例格式:"命名空间.类名",类型名称必须在assembly程序集中</param>
        /// <returns></returns>
        public static Type GetType( Assembly assembly , string typeName )
        {
            try
            {
                return assembly.GetType( typeName );
            }
            catch ( Exception ex )
            {
                string errMsg = ex.Message;
                return null;
            }
        }
        #endregion

        #region 动态创建对象实例
        /// <summary>
        /// 创建类型的实例
        /// </summary>
        /// <param name="type">类型</param>
        /// <param name="parameters">传递给构造函数的参数</param>        
        public static object CreateInstance( Type type,params object[] parameters )
        {
            return Activator.CreateInstance( type, parameters );
        }

        /// <summary>
        /// 创建类的实例
        /// </summary>
        /// <param name="className">类名,格式:"命名空间.类名"</param>
        /// <param name="parameters">传递给构造函数的参数</param>        
        public static object CreateInstance( string className,params object[] parameters )
        {
            try
            {
                //获取类型
                Type type = GetType( className );

                //类型为空则返回
                if ( type == null )
                {
                    return null;
                }

                return CreateInstance( type, parameters );
            }
            catch ( Exception ex )
            {
                string errMsg = ex.Message;
                return null;
            }
        }       

        #endregion


        #region 获取类的命名空间
        /// <summary>
        /// 获取类的命名空间
        /// </summary>
        /// <typeparam name="T">类名或接口名</typeparam>        
        public static string GetNamespace<T>()
        {   
            return typeof( T ).Namespace;
        }
        #endregion

        #region 设置成员的值

        #region 设置属性值
        /// <summary>
        /// 将值装载到目标对象的指定属性中
        /// </summary>
        /// <param name="target">要装载数据的目标对象</param>
        /// <param name="propertyName">目标对象的属性名</param>
        /// <param name="value">要装载的值</param>
        public static void SetPropertyValue( object target, string propertyName, object value )
        {
            PropertyInfo propertyInfo = target.GetType().GetProperty( propertyName, BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy );
            SetValue( target, propertyInfo, value );
        }
        #endregion

        #region 设置成员的值
        /// <summary>
        /// 设置成员的值
        /// </summary>
        /// <param name="target">要装载数据的目标对象</param>
        /// <param name="memberInfo">目标对象的成员</param>
        /// <param name="value">要装载的值</param>
        private static void SetValue( object target, MemberInfo memberInfo, object value )
        {
            if ( value != null )
            {
                //获取成员类型
                Type pType;
                if ( memberInfo.MemberType == MemberTypes.Property )
                    pType = ( (PropertyInfo)memberInfo ).PropertyType;
                else
                    pType = ( (FieldInfo)memberInfo ).FieldType;

                //获取值的类型
                Type vType = GetPropertyType( value.GetType() );

                //强制将值转换为属性类型
                value = CoerceValue( pType, vType, value );
            }
            if ( memberInfo.MemberType == MemberTypes.Property )
                ( (PropertyInfo)memberInfo ).SetValue( target, value, null );
            else
                ( (FieldInfo)memberInfo ).SetValue( target, value );
        } 
        #endregion

        #region 强制将值转换为指定类型
        /// <summary>
        /// 强制将值转换为指定类型
        /// </summary>
        /// <param name="propertyType">目标类型</param>
        /// <param name="valueType">值的类型</param>
        /// <param name="value">值</param>
        private static object CoerceValue( Type propertyType, Type valueType, object value )
        {
            //如果值的类型与目标类型相同则直接返回,否则进行转换
            if ( propertyType.Equals( valueType ) )
            {                
                return value;
            }
            else
            {
                if ( propertyType.IsGenericType )
                {
                    if ( propertyType.GetGenericTypeDefinition() == typeof( Nullable<> ) )
                    {
                        if ( value == null )
                            return null;
                        else if ( valueType.Equals( typeof( string ) ) && (string)value == string.Empty )
                            return null;
                    }
                    propertyType = GetPropertyType( propertyType );
                }

                if ( propertyType.IsEnum && valueType.Equals( typeof( string ) ) )
                    return Enum.Parse( propertyType, value.ToString() );

                if ( propertyType.IsPrimitive && valueType.Equals( typeof( string ) ) && string.IsNullOrEmpty( (string)value ) )
                    value = 0;

                try
                {
                    return Convert.ChangeType( value, GetPropertyType( propertyType ) );
                }
                catch( Exception ex )
                {
                    TypeConverter cnv = TypeDescriptor.GetConverter( GetPropertyType( propertyType ) );
                    if ( cnv != null && cnv.CanConvertFrom( value.GetType() ) )
                        return cnv.ConvertFrom( value );
                    else
                        throw ex;
                }
            }
        }
        #endregion

        #region 获取类型,如果类型为Nullable<>,则返回Nullable<>的基础类型
        /// <summary>
        /// 获取类型,如果类型为Nullable(of T),则返回Nullable(of T)的基础类型
        /// </summary>
        /// <param name="propertyType">需要转换的类型</param>
        private static Type GetPropertyType( Type propertyType )
        {
            Type type = propertyType;
            if ( type.IsGenericType && ( type.GetGenericTypeDefinition() == typeof( Nullable<> ) ) )
                return Nullable.GetUnderlyingType( type );
            return type;
        }
        #endregion

        #endregion
    }
}

posted on 2011-06-13 16:40  cestarme  阅读(1932)  评论(3编辑  收藏  举报