原文请见:http://www.cnblogs.com/wupeiqi/articles/5040823.html

这里就是自己简单整理一下:

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#!/usr/bin/env python
# -*- coding:utf-8 -*-
import SocketServer
 
class MyServer(SocketServer.BaseRequestHandler):
 
    def handle(self):
        # print self.request,self.client_address,self.server
        conn = self.request
        conn.sendall('欢迎致电 10086,请输入1xxx,0转人工服务.')
        Flag = True
        while Flag:
            data = conn.recv(1024)
            if data == 'exit':
                Flag = False
            elif data == '0':
                conn.sendall('通过可能会被录音.balabala一大推')
            else:
                conn.sendall('请重新输入.')
 
 
if __name__ == '__main__':
    server = SocketServer.ThreadingTCPServer(('127.0.0.1',8009),MyServer)
    server.serve_forever()

 程序先运行server的一个实例,socket.server.ThreadingTCPServer的构造方法,

server继承ThreadingMixIn, TCPServer这两个类,构造方法只有TCPServer的类有并且继承其父类BaseServer的构造方法。

TCPSever的构造方法(这个构造方法会执行bind和listen):

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def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
    """Constructor.  May be extended, do not override."""
    BaseServer.__init__(self, server_address, RequestHandlerClass)
    self.socket = socket.socket(self.address_family,
                                self.socket_type)
    if bind_and_activate:
        try:
            self.server_bind()
            self.server_activate()
        except:
            self.server_close()
            raise

  BaseServer的构造方法:

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def __init__(self, server_address, RequestHandlerClass):
    """Constructor.  May be extended, do not override."""
    self.server_address = server_address
    self.RequestHandlerClass = RequestHandlerClass
    self.__is_shut_down = threading.Event()
    self.__shutdown_request = False

  在BaseServer中的构造方法中MyServer类赋给了实例的属性RequestHandlerClass ,相当于server实例有了这个属性。server实例创建完成。

然后是执行server的server_forever方法,

接下来就是BaseServer的server_forever方法->BaseServer的_handle_request_noblock方法->ThreadingMixIn的process_request方法(TCPServer和ThreadingMixIn都有这个方法,但ThreadingMixIn优先级高所以是ThreadMixIn的这个方法)->ThreadingMixIn的process_request_thread方法(这时候是多线程中的一个线程的具体处理方法了)

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def process_request_thread(self, request, client_address):
    """Same as in BaseServer but as a thread.
 
    In addition, exception handling is done here.
 
    """
    try:
        self.finish_request(request, client_address)
        self.shutdown_request(request)
    except:
        self.handle_error(request, client_address)
        self.shutdown_request(request)

  ->BaseServer的finish_request方法(调用实例的这个方法,这个方法ThreadMixIn中没有BaseServer中有,这时候会执行RequestHandlerClass的构造方法也就是我们写的MyServer的构造方法,但是MyServer中没有需要MyServer的父类中查找)

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def finish_request(self, request, client_address):
    """Finish one request by instantiating RequestHandlerClass."""
    self.RequestHandlerClass(request, client_address, self)

  ->BaseRequestHandler的构造方法

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def __init__(self, request, client_address, server):
    self.request = request
    self.client_address = client_address
    self.server = server
    self.setup()
    try:
        self.handle()
    finally:
        self.finish()

  这上面finish,setup都是空的,handle是MyServer中定义的,这几个方法都需要我们自定义,

->MyServer的handle方法

->TcpServer的shutdown_request方法

->TcpServer的close_request方法

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def close_request(self, request):
    """Called to clean up an individual request."""
    request.close()

  这里request一直是client端的socket,到这里就关闭socket了算是完成了一次处理。