摘要: using UnityEngine; using System.Collections; public class SandR : MonoBehaviour { public GameObject controlled; public float scaleSpeed=0.5f; public float scaleValue = 0; public floa... 阅读全文
posted @ 2017-04-12 09:19 WenanLee 阅读(560) 评论(0) 推荐(0) 编辑