摘要: /// <summary> /// 更新触摸事件 /// </summary> private void UpdateTouchEvent() { if (Input.touchCount>0) { if (Input.GetTouch(0).phase== TouchPhase.Began) { 阅读全文
posted @ 2024-06-14 17:32 SummerTrainnn 阅读(5) 评论(0) 推荐(0) 编辑
摘要: using Obi; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEng 阅读全文
posted @ 2024-06-14 16:43 SummerTrainnn 阅读(3) 评论(0) 推荐(0) 编辑