06 2024 档案

摘要:/// <summary> /// 更新触摸事件 /// </summary> private void UpdateTouchEvent() { if (Input.touchCount>0) { if (Input.GetTouch(0).phase== TouchPhase.Began) { 阅读全文
posted @ 2024-06-14 17:32 SummerTrainnn 阅读(11) 评论(0) 推荐(0) 编辑
摘要:using Obi; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEng 阅读全文
posted @ 2024-06-14 16:43 SummerTrainnn 阅读(11) 评论(0) 推荐(0) 编辑
摘要:public static class UIUltil { public static void RigistEventTrigger(this UIBehaviour _ui, EventTriggerType _eventTriggerType, Action<PointerEventData> 阅读全文
posted @ 2024-06-04 16:56 SummerTrainnn 阅读(87) 评论(0) 推荐(0) 编辑