法二:获得ModelMatrix
摘要:
Everything you do, matrix multiplication included, looks good, except this : glGetFloatv(GL_MODELVIEW_MATRIX, mvMatrix), which returns ViewMatrix * Mo... 阅读全文
posted @ 2012-07-13 23:17 Vulkan 阅读(131) 评论(0) 推荐(0) 编辑