1>main.obj : error LNK2001: unresolved external symbol __imp____glewAttachShader
1>main.obj : error LNK2001: unresolved external symbol __imp____glewCreateProgram
1>main.obj : error LNK2001: unresolved external symbol __imp____glewShaderSource
1>main.obj : error LNK2001: unresolved external symbol __imp____glewCreateShader
解决办法:
In case anyone runs into the same problem:
In VC++, click View>Propery Pages...
Expand Configuration Properties>Linker>Input
add glew32.lib (for example) to the Additional Dependencies box.