摘要: 1、glBufferSubData适用于相同数据类型void SetPositionY(float y){ vector>::iterator ver3; for(ver3 = vertices.begin();ver3!=vertices.end();ver3++) { ver3->y +=y;... 阅读全文
posted @ 2015-01-21 23:24 U_探索 阅读(5682) 评论(0) 推荐(0) 编辑