摘要:
Shader "MADFINGER/FX/Anim texture" {Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _NumTexTiles("Num tex tiles", Vector) = (4,4,0,0) _ReplaySpeed("Replay speed - FPS",float) = 4 _Color("Color", Color) = (1,1,1,1)}SubShader { Tags { & 阅读全文