摘要: shader文件:Shader "Custom/Logo" { Properties { _MainTex ("Texture", 2D) = "white" { } _Spec ("Texture", 2D) = "white" { }//透明渐变的图 } SubShader { pass { Tags {"IgnoreProjector"="True" "RenderType"="Transparent"} ZW 阅读全文
posted @ 2013-04-03 15:35 U_探索 阅读(1222) 评论(0) 推荐(0) 编辑