摘要: 本文采用了原始办法,调用win32api,实现画板调用。win32调色板API位于Comdlg32.dll下,以下是实现代码。放在unity中的plugins文件夹下using UnityEngine;using System.Collections;using System;using System.Runtime.InteropServices; [StructLayout(LayoutKind.Sequential,CharSet=CharSet.Auto)]public class CHOOSECOLOR{ public Int32 lStructSize; public ... 阅读全文
posted @ 2012-07-18 22:55 U_探索 阅读(4416) 评论(2) 推荐(1) 编辑