20181213hw

小作业8

实现发牌器(排中不包含大小鬼),共4个玩家,没人13张牌

import random

class Card( object ):
    count = 0

    def __init__( self , number , pattern = '' , is_cover = 1 ):
        self.temp = number
        self.number = number
        self.pattern = pattern
        self.is_cover = is_cover
        Card.count += 1

    def setNumber( self , number ):
        self.number = number
        return None

    def setPattern( self , pattern ):
        self.pattern = pattern
        return None

    def setIs_cover( self , is_cover ):
        self.is_cover = is_cover
        return None

   def getNumber( self ):
        return None if self.is_cover else self.number

    def getPattern( self ):
        return None if self.is_cover else self.pattern

    def getIs_cover( self ):
        return self.is_cover

    def getCount( self ):
        return self.count

    def setCard( self ):
        self.setNumber( self.number % 13 if self.number % 13 else 13 )
        p = ( self.temp - 1 ) // 13 + 3
        num_pattern = { 3:' ♥  ' , 4:' ♦ ' , 5:' ♣ ' , 6:' ♠ ' }
        self.setPattern( num_pattern[ p ] )
        self.setIs_cover( 0 )

    def card_info( self ):
        return ( self.getNumber() , self.getPattern() , self.getIs_cover() )

    def player_card_info( self ):
        return ( self.getPattern() + str( self.getNumber() ) )


cards = [ i for i in range( 1 , 53 ) ]
players = [ [] , [] , [] , [] ]


def shuffle_cards():
    global cards
    return random.shuffle( cards )

#test
# c = Card( 2 )
# c.setCard()
# print( c.card_info() )

def deal_card():
    global cards
    global players
    shuffle_cards()
    for i in cards:
        c = Card( i )
        c.setCard()
        players[ cards.index( i ) // 13 ].append( c.player_card_info() )


deal_card()

for i in players:
    print( i )

 

posted @ 2018-12-13 20:42  TyroneYang  阅读(116)  评论(0编辑  收藏  举报