摘要: 编辑器中获取选中的文件夹、文件路径 using UnityEditor; using UnityEngine; using Object = UnityEngine.Object; public class MyEditorScript { [MenuItem("Assets/PrintSelect 阅读全文
posted @ 2024-06-21 20:46 畅知 阅读(288) 评论(0) 推荐(0) 编辑