基于JDK1.8的LinkedList源码学习笔记
LinkedList作为一种常用的List,是除了ArrayList之外最有用的List。其同样实现了List接口,但是除此之外它同样实现了Deque接口,而Deque是一个双端队列接口,其继承自Queue,所以LinkedList同样可以用来模拟队列,栈以及双端队列。
一.基本用法
因为LinkedList是基于链表实现的,所以注定其插入和删除操作速度要快于ArrayList,但是由于其是链表结构,所以其随机访问查找检索速度慢于基于数组的ArrayList。
这里先主要说一下LinkedList的基本用法,以及模拟队列,模拟栈,模拟双端队列的常用方法。
1.LinkedList,List用法
List<String> myList=new LinkedList<String>(); (1)//增加元素 String s="myString" myList.add(s);//这里等同于在链表尾端增加元素addLast(e) myList.add(1,s);//在指定位置插入元素 (2)//获取指定位置的元素 String getString=myList.get(10)//获取链表第11处元素,从头计算 (3)//删除元素 myList.remove(2)//删除链表第3个元素 (4)//clear清空链表 myList.clear() (5)isEmpty(),//判断list是否为空
2.LinkedList模拟队列
Queue<String> myQueue=new LinkedList<String>(); (1)//添加元素到到队尾 myQueue.offer(myString); myQueue.add(myString); (2)检索但不删除队首元素 String head=myQueue.peek();//若为空,返回null String head=myQueue.element();//若队列为空,抛出NoSuchElementException (3)取出并且删除队首元素 String head=myQueue.poll(); //若为空,返回null String head=myQueue.remove();//若队列为空,抛出NoSuchElementException //综上,LinkedList通过在链表尾插入元素,链表首取出元素,模拟了先进先出FIFO的队列,但是 //这里的队列是单向的
3.LinkedList模拟栈Stack操作
Deque<String> stack=new LinkedList<String>(); //(1)进栈操作 stack.push(myString); //(2)出栈操作,删除并且取出 stack.pop(); //(3)若是检索不删除则还用peek stack.peek(); //LinkedList通过在队首插入元素,队首取出元素,模拟stack的先进后出操作
4.LinkedList模拟双端队列Deque操作
Deque<String> deque=new LinkedList<String>(); //(1)队首添加元素 deque.offerFirst(myString); deque.addFirst(myString); //(2)队尾添加元素 deque.offerLast(myString); deque.addLast(myString); //(3)检索但不删除队首元素 String first=deque.peekFirst(); first=deque.getFirst(); //(4)检索但不删除队尾元素 String last=deque.peekLast(); last=deque.getLast(); //(5)取出并删除队首元素 deque.pollFirst(); deque.removeFirst(); //(6)取出并删除队尾元素 deque.pollLast(); deque.removeLast(); //这样LinkedList通过操作链表队首队尾就实现了双端队列
5.LinkedList迭代遍历
//(1)for each 循环 List<String> list=new ArrayList<String>(); for(String s:list){ //// } //(2)iterator迭代器 Iterator<String> it=list.iterator(); while(it.hasNext()){ it.next(); } //(3)同时List还提供了ListIterator接口,拥有反向正向迭代 ListIterator<String> lit=list.listIterator(); while(lit.hasNext()){ it.next(); }//正向迭代 while(it.hasPrevious()){ it.previous(); }//反向迭代 //值得注意的是,以前可能忽视了,listIterator迭代器同时提供了增删改的功能 //add(),在指定位置插入一个元素,当前迭代的前面插入 //set(E,e),修改当前迭代为指定元素 //remove();删除上一次迭代
二.JDK源码分析
这里的JDK是基于JDK1.8的源码。
1.定义,LinkedList类定义
public class LinkedList<E> extends AbstractSequentialList<E> implements List<E>, Deque<E>, Cloneable, java.io.Serializable // 继承了AbstractSequentialList抽象类,提供了实现List接口的基本实现 //Deque接口, A linear collection that supports element insertion and removal at both ends. //The name <i>deque</i> is short for "double ended queue" and is usually pronounced "deck" public interface Deque<E> extends Queue<E> //所以这里就可以知道为什么LinkedList可以模拟队列,双端队列,以及Stack栈了
2.重要属性
transient int size = 0;//记录List大小 //接下来分别是两个Node引用,分别指向链表头和链表尾 transient Node<E> first; transient Node<E> last; //接下就是链表中节点的定义,可以看到JDK1.8把节点都统一为Node了 private static class Node<E> { E item; Node<E> next; Node<E> prev; Node(Node<E> prev, E element, Node<E> next) { this.item = element; this.next = next; this.prev = prev; } } //及其简单的定义,双向链表,向前链接,向后向后链接,元素
3.构造器
//(1)无参构造器 public LinkedList() { } //(2)带有集合的构造器 public LinkedList(Collection<? extends E> c) { this(); addAll(c); } //调用addAll将现有集合内所有元素放到LinkedList中 public boolean addAll(Collection<? extends E> c) { return addAll(size, c); } //将整个集合c中的元素加入链表中 public boolean addAll(int index, Collection<? extends E> c) { checkPositionIndex(index); Object[] a = c.toArray(); int numNew = a.length; if (numNew == 0) return false; Node<E> pred, succ; //插入到结尾 if (index == size) { succ = null; pred = last; } else {//插入到中间 //这里succ则为原来在index位置的节点 succ = node(index); pred = succ.prev; } for (Object o : a) { @SuppressWarnings("unchecked") E e = (E) o; //创建新的Node节点,其中newNode的前向节点为pred,后向节点没有定义 Node<E> newNode = new Node<>(pred, e, null); //pred==null,则此节点为首节点 if (pred == null) first = newNode; else //当节点不是首节点时,定义前向节点的后向节点为当前节点 pred.next = newNode; pred = newNode; } if (succ == null) { last = pred; } else { //将原来的链表加入 pred.next = succ; succ.prev = pred; } size += numNew; modCount++; return true; }
4.常用方法源码分析
(1). add(E e)
//默认add方法,将节点放入链表尾部,同offer方法 public boolean add(E e) { linkLast(e); return true; } //将节点放入链表尾部 void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; //同样要判断当前节点是不是头节点 if (l == null) first = newNode; else l.next = newNode; size++; modCount++; }
//将元素链接放到指定位置 public void add(int index, E element) { //该方法主要是查看index是否合法,在范围内,否则抛出异常 checkPositionIndex(index); //当index是末尾时,直接链接到结尾 if (index == size) linkLast(element); else //否则找到index位置的原来节点,插入到其前面 linkBefore(element, node(index)); } //取出index位置的node节点 Node<E> node(int index) { // assert isElementIndex(index); //这里有一处非常值得注意 //size>>1表示的是向右移位1,该方法其实相当于除以2,去得一半的值 //当index<size/2时,表明index在前半部分,则正序找 //否则在后半部分,则倒序查找,节省了时间 if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } //linkBefore 方法 //这个方法是将节点插入到succ节点的前面, //由于是在指定位置插入节点,所以要将原来的节点链接到新节点后面 void linkBefore(E e, Node<E> succ) { // assert succ != null; final Node<E> pred = succ.prev; final Node<E> newNode = new Node<>(pred, e, succ); succ.prev = newNode; if (pred == null) first = newNode; else //这里一定要注意,双向链表,一定要将pred节点的next节点定义为当前节点 pred.next = newNode; size++; modCount++; }
(2).addLast(),addFirst()方法
addLast()等同于add()方法,addFirst是在链表头插入节点
//将新节点放入到链表尾部 public void addLast(E e) { linkLast(e); } //在链表头插入节点 public void addFirst(E e) { linkFirst(e); } //将新节点设置为首节点 private void linkFirst(E e) { final Node<E> f = first; final Node<E> newNode = new Node<>(null, e, f); first = newNode; if (f == null) last = newNode; else f.prev = newNode; size++; modCount++; }
(3). getFirst(),getLast()获取头节点和尾节点
/** * Returns the first element in this list. * * @return the first element in this list * @throws NoSuchElementException if this list is empty为空会抛出异常 */ public E getFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return f.item; } /** * Returns the last element in this list. * * @return the last element in this list * @throws NoSuchElementException if this list is empty */ public E getLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return l.item; }
(4). removeFirst(),removeLast()方法
/** * Removes and returns the first element from this list. * * @return the first element from this list * @throws NoSuchElementException if this list is empty */
public E removeFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return unlinkFirst(f); } //unlinkFirst()即解开并返回头节点 private E unlinkFirst(Node<E> f) { // assert f == first && f != null; final E element = f.item; final Node<E> next = f.next; f.item = null;//及时清除 f.next = null; // help GC first = next; if (next == null) last = null;//此时链表为空 else next.prev = null; size--; modCount++; return element; }
/** * Removes and returns the last element from this list. * * @return the last element from this list * @throws NoSuchElementException if this list is empty */ public E removeLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return unlinkLast(l); } /** * Unlinks non-null last node l. */ private E unlinkLast(Node<E> l) { // assert l == last && l != null; final E element = l.item; final Node<E> prev = l.prev; l.item = null; l.prev = null; // help GC last = prev; if (prev == null) first = null; else prev.next = null; size--; modCount++; return element; }
(5). contains(Object o)
查看链表中是否存有某个元素
public boolean contains(Object o) { return indexOf(o) != -1; } //indexOf()这个方法返回对象O在链表中的位置 public int indexOf(Object o) { int index = 0; if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) return index; index++; } } else { //同样调用的也是equals方法判断两个值是否相等 for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) return index; index++; } } return -1;//没有找到时返回-1 }
(6). get(int index)
获取指定index位置的元素
/** * Returns the element at the specified position in this list. * * @param index index of the element to return * @return the element at the specified position in this list * @throws IndexOutOfBoundsException {@inheritDoc} */ public E get(int index) { checkElementIndex(index); return node(index).item; }
(7).set(int index,E element)
set修改指定位置的元素
//主要还是定位获取节点之后再修改 public E set(int index, E element) { checkElementIndex(index); Node<E> x = node(index); E oldVal = x.item; x.item = element; return oldVal; }
(8).搜索元素所在位置indexOf(Object o),lastIndexOf(Object o)
分为正向indexOf(),即第1次插入时匹配的元素位置和反向lastIndexOf(),即最后一次插入匹配的位置
//indexOf()这个方法返回对象O在链表中的位置 public int indexOf(Object o) { int index = 0; if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) return index; index++; } } else { //同样调用的也是equals方法判断两个值是否相等 for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) return index; index++; } } return -1; } //反向查找 //有index的时候,必然会有lastIndexOf public int lastIndexOf(Object o) { int index = size; if (o == null) { for (Node<E> x = last; x != null; x = x.prev) { index--; if (x.item == null) return index; } } else { for (Node<E> x = last; x != null; x = x.prev) { //这里值得注意的是,index先--,因为你是从size位置开始的,所以要先-- index--; if (o.equals(x.item)) return index; } } return -1; }
5.模拟Queue操作源码分析
再次强调一次这里queue先进先出,在队尾入队,队首出队
(1).首先是检索队首,但不出队的操作,peek(),element()
/** * Retrieves, but does not remove, the head (first element) of this list. * * @return the head of this list, or {@code null} if this list is empty * @since 1.5 */最常用操作,peek(),若为空会,返回null public E peek() { final Node<E> f = first; return (f == null) ? null : f.item; } /** * Retrieves, but does not remove, the head (first element) of this list. * * @return the head of this list * @throws NoSuchElementException if this list is empty * @since 1.5 *///若为空会抛出异常 public E element() { return getFirst(); } //再回头看一眼getFirst(), public E getFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException();//抛出异常 return f.item; }
(2).出队操作,取出队首元素,poll(),remove()
/** * Retrieves and removes the head (first element) of this list. * * @return the head of this list, or {@code null} if this list is empty * @since 1.5 */ public E poll() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); } /** * Retrieves and removes the head (first element) of this list. * * @return the head of this list * @throws NoSuchElementException if this list is empty * @since 1.5 */ public E remove() { return removeFirst(); } public E removeFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return unlinkFirst(f); }
(3).队尾插入元素offer()
/** * Adds the specified element as the tail (last element) of this list. * * @param e the element to add * @return {@code true} (as specified by {@link Queue#offer}) * @since 1.5 */ public boolean offer(E e) { return add(e); }
6. 模拟双端队列Deque操作源码分析
双端队列,其实就是整条链表头尾都操作,有了前面的基础,这里应该非常简单了
(1).在队首,队尾插入元素,offerFirst(),offerLast()
其实就是分别调用addFirst(E e)和addLast(E e)方法
/** * Inserts the specified element at the front of this list. * * @param e the element to insert * @return {@code true} (as specified by {@link Deque#offerFirst}) * @since 1.6 */ public boolean offerFirst(E e) { addFirst(e); return true; } /** * Inserts the specified element at the end of this list. * * @param e the element to insert * @return {@code true} (as specified by {@link Deque#offerLast}) * @since 1.6 */ public boolean offerLast(E e) { addLast(e); return true; }
(2).检索队首,队尾元素,但不出队peekFirst(),peekLast()
/** * Retrieves, but does not remove, the first element of this list, * or returns {@code null} if this list is empty. * * @return the first element of this list, or {@code null} * if this list is empty * @since 1.6 */ public E peekFirst() { final Node<E> f = first; return (f == null) ? null : f.item; } /** * Retrieves, but does not remove, the last element of this list, * or returns {@code null} if this list is empty. * * @return the last element of this list, or {@code null} * if this list is empty * @since 1.6 */ public E peekLast() { final Node<E> l = last; return (l == null) ? null : l.item; }
(3). 出队操作,取出队首,队尾元素,pollFirst(),pollLast()
/** * Retrieves and removes the first element of this list, * or returns {@code null} if this list is empty. * * @return the first element of this list, or {@code null} if * this list is empty * @since 1.6 */ public E pollFirst() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); } /** * Retrieves and removes the last element of this list, * or returns {@code null} if this list is empty. * * @return the last element of this list, or {@code null} if * this list is empty * @since 1.6 */ public E pollLast() { final Node<E> l = last; return (l == null) ? null : unlinkLast(l); }
7. 模拟栈Stack操作源码分析
值得注意的是Stack操作一直是对链表头进行操作,不管是进栈push还是出栈pop方法
/** * Pushes an element onto the stack represented by this list. In other * words, inserts the element at the front of this list. * * <p>This method is equivalent to {@link #addFirst}. * * @param e the element to push * @since 1.6 */ public void push(E e) { addFirst(e); } /**出栈操作,若栈为空会抛出异常 * Pops an element from the stack represented by this list. In other * words, removes and returns the first element of this list. * * <p>This method is equivalent to {@link #removeFirst()}. * * @return the element at the front of this list (which is the top * of the stack represented by this list) * @throws NoSuchElementException if this list is empty * @since 1.6 */ public E pop() { return removeFirst(); }
8. 最后再看一下LinkedList的迭代器ListIterator
listIterator()方法,返回ListIterator迭代器 ,这个不带参数listIterator方法是 AbstractlList中的方法
public ListIterator<E> listIterator() { return listIterator(0); } //从第几个链表节点开始迭代 public ListIterator<E> listIterator(int index) { checkPositionIndex(index); return new ListItr(index); } //ListItr是其中的一个内部类,该类是一个List迭代器 private class ListItr implements ListIterator<E> { private Node<E> lastReturned;//永远记录上一次迭代的节点 private Node<E> next; private int nextIndex; //这个变量非常重要,能够查看迭代过程中是否修改了List,使得迭代过程中的数据与原List中的数据一致 //Fail_fast原理,不一致时立马失败抛出异常 private int expectedModCount = modCount; //这里给出index,则可以看成是从哪个节点开始迭代 ListItr(int index) { // assert isPositionIndex(index); next = (index == size) ? null : node(index); nextIndex = index; } //正向迭代,向后迭代 public boolean hasNext() { return nextIndex < size; } public E next() { //每次迭代前都检查一下,是否修改了原List,若原List自行修改,而没有经过ListItr迭代器修改则将抛出异常 //Fail-Fast checkForComodification(); if (!hasNext()) throw new NoSuchElementException(); lastReturned = next; next = next.next; nextIndex++; return lastReturned.item; } //反向迭代,即向前迭代 public boolean hasPrevious() { return nextIndex > 0; } public E previous() { checkForComodification(); if (!hasPrevious()) throw new NoSuchElementException(); lastReturned = next = (next == null) ? last : next.prev; nextIndex--; return lastReturned.item; } //返回下标 public int nextIndex() { return nextIndex; } public int previousIndex() { return nextIndex - 1; } //迭代操作时,唯一的增删改方式,值得注意的是这里的修改操作都是针对上一次的迭代 //也就是调用next()得到元素,若要对这个变量进行修改,则可以进行修改 //这种设计也十分合理,我只有得到元素我才知道我要对元素做什么 public void remove() { //当迭代过程中要想删除元素,一定要用迭代器的remove方法 checkForComodification(); if (lastReturned == null) throw new IllegalStateException(); Node<E> lastNext = lastReturned.next; unlink(lastReturned); if (next == lastReturned) next = lastNext; else nextIndex--; lastReturned = null; //由于上面调用unlink时,modCount++; //所以为了下一次迭代不抛出异常,这里也要进行 expectedModCount++ expectedModCount++; } public void set(E e) { if (lastReturned == null) throw new IllegalStateException(); checkForComodification(); lastReturned.item = e; } //增也是增在next()后的元素之后 public void add(E e) { checkForComodification(); lastReturned = null; if (next == null) linkLast(e); else linkBefore(e, next); nextIndex++; expectedModCount++; } public void forEachRemaining(Consumer<? super E> action) { Objects.requireNonNull(action); while (modCount == expectedModCount && nextIndex < size) { action.accept(next.item); lastReturned = next; next = next.next; nextIndex++; } checkForComodification(); } //// 判断expectedModCount和modCount是否一致,以确保通过ListItr的修改操作正确的反映在LinkedList中 final void checkForComodification() { if (modCount != expectedModCount) throw new ConcurrentModificationException(); } }
三.简单总结
LinkedList是十分常用的类,而且其方法实在太多了,而且其功能还狠多,之前老是记不住,这次掰开揉碎过一遍JDK源码,发现实现其实非常简单,但是里面有很多小技巧是值得学习的。所以阅读源码应该成为我今后学习的一个好习惯,任何框架任何技术,知其所以然才能融汇贯通。