【工作记录】android多媒体

因为有个android恶意样本涉及到窃取录音,拍照和摄像等信息。所以来记录一下这些的实现手段

录音:参考http://blog.csdn.net/cxf7394373/article/details/8313980

录音

基本实现代码如下:

    MediaRecorder recorder = new MediaRecorder();  
     recorder.setAudioSource(MediaRecorder.AudioSource.MIC);  
     recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);  
     recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);  
     recorder.setOutputFile(PATH_NAME);  
     recorder.prepare();  
     recorder.start();   // Recording is now started  
     ...  
     recorder.stop();  
     recorder.reset();   // You can reuse the object by going back to setAudioSource() step  
     recorder.release(); // Now the object cannot be reused  

对一个样本分析者来说直接找关键信息 :MediaRecorder即
可,关注的重点应该是录音文件存放路径和追溯该文件上传信息的网站

实现录音的package com.test.helloworld;

import android.app.Activity;

import java.io.IOException;  

import android.app.Activity;  
import android.media.MediaPlayer;  
import android.media.MediaRecorder;  
import android.os.Bundle;  
import android.os.Environment;  
import android.util.Log;  
import android.view.View;  
import android.view.View.OnClickListener;  
import android.widget.Button;  
import android.widget.Toast;

public class RecordActivity extends Activity {  

    private static final String LOG_TAG = "AudioRecordTest";  
    //语音文件保存路径  
    private String FileName = null;  

    //界面控件  
    private Button startRecord;   
    private Button startPlay;  
    private Button stopRecord;  
    private Button stopPlay;  

    //语音操作对象  
    private MediaPlayer mPlayer = null;  
    private MediaRecorder mRecorder = null;  
    /** Called when the activity is first created. */  
    @Override  
    public void onCreate(Bundle savedInstanceState) {  
        super.onCreate(savedInstanceState);  
        setContentView(R.layout.main);  

        //开始录音  
        startRecord = (Button)findViewById(R.id.startRecord);  
        startRecord.setText(R.string.startRecord);  
        //绑定监听器  
        startRecord.setOnClickListener(new startRecordListener());  

        //结束录音  
        stopRecord = (Button)findViewById(R.id.stopRecord);  
        stopRecord.setText(R.string.stopRecord);  
        stopRecord.setOnClickListener(new stopRecordListener());  

        //开始播放  
        startPlay = (Button)findViewById(R.id.startPlay);  
        startPlay.setText(R.string.startPlay);  
        //绑定监听器  
        startPlay.setOnClickListener(new startPlayListener());  

        //结束播放  
        stopPlay = (Button)findViewById(R.id.stopPlay);  
        stopPlay.setText(R.string.stopPlay);  
        stopPlay.setOnClickListener(new stopPlayListener());  

        //设置sdcard的路径  
        FileName = Environment.getExternalStorageDirectory().getAbsolutePath();  
        FileName += "/audiorecordtest.3gp";  
    }  
    //开始录音  
    class startRecordListener implements OnClickListener{  

        @Override  
        public void onClick(View v) {  
            // TODO Auto-generated method stub  
             mRecorder = new MediaRecorder();  
             mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);  
             mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);  
             mRecorder.setOutputFile(FileName);  
             mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);  
             try {  
                 mRecorder.prepare();  
             } catch (IOException e) {  
                 Log.e(LOG_TAG, "prepare() failed");  
             }  
             mRecorder.start();  
             Toast.makeText(getApplicationContext(), "开始录音", 0).show();
        }  

    }  
    //停止录音  
    class stopRecordListener implements OnClickListener{  

        @Override  
        public void onClick(View v) {  
            // TODO Auto-generated method stub  
             mRecorder.stop();  
             mRecorder.release();  
             mRecorder = null;  
             Toast.makeText(getApplicationContext(), "停止录音", 0).show();
        }  

    }  
    //播放录音  
    class startPlayListener implements OnClickListener{  

        @Override  
        public void onClick(View v) {  
            // TODO Auto-generated method stub  
            mPlayer = new MediaPlayer();  
            try{  
                mPlayer.setDataSource(FileName);  
                mPlayer.prepare();  
                mPlayer.start();  
                Toast.makeText(getApplicationContext(), "播放录音", 0).show();
            }catch(IOException e){  
                Log.e(LOG_TAG,"播放失败");  
            }  
        }  

    }  
    //停止播放录音  
    class stopPlayListener implements OnClickListener{  

        @Override  
        public void onClick(View v) {  
            // TODO Auto-generated method stub  
            mPlayer.release();  
            mPlayer = null;  
            Toast.makeText(getApplicationContext(), "停止播放录音", 0).show();
        }  

    }  
}  

思路是:调用系统相机,拍照然后返回值。根据返回值拿到照片存储路径然后显示照片。

package com.test.helloworld;

import java.io.File;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.os.SystemClock;
import android.provider.MediaStore;
import android.view.View;
import android.widget.ImageVi/**
 * 拍照
 * @author tangsilian
 *
 */
public class PohotoActivity extends Activity{
//设置大小和路径
    private int xiangji=3;  
    ImageView img;
    private  File sdcardTempFile = new File("/mnt/sdcard/", "tmp_pic_" + SystemClock.currentThreadTimeMillis() + ".jpg");  
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.potomain);
img=(ImageView) findViewById(R.id.iv);
}

public void takepohoto(View view){
//用intent打开相机
   Intent intent=new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);    
       Uri u=Uri.fromFile(sdcardTempFile);   
       intent.putExtra(MediaStore.Images.Media.ORIENTATION, 0);   
       intent.putExtra(MediaStore.EXTRA_OUTPUT, u);   
       intent.putExtra("return-data", true);  
       startActivityForResult(intent, xiangji);  
}
//根據返回值查看圖片
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
// TODO Auto-generated method stub
super.onActivityResult(requestCode, resultCode, data);
  if (resultCode == RESULT_OK) {   
if(requestCode== 3){  
  try {  
    Bitmap  bmp=BitmapFactory.decodeFile(sdcardTempFile.getAbsolutePath());  
      img.setImageBitmap(bmp);  
  } catch (Exception e) {  
      e.printStackTrace();  
  }  
}
}
}

}

视频

package com.test.helloworld;
import java.io.BufferedInputStream;  
import java.io.BufferedOutputStream;  
import java.io.DataInputStream;  
import java.io.DataOutputStream;  
import java.io.File;  
import java.io.FileInputStream;  
import java.io.FileOutputStream;  
import java.io.IOException;  
import android.app.Activity;  
import android.content.ContentValues;  
import android.content.Intent;  
import android.hardware.Camera.AutoFocusCallback;  
import android.media.AudioFormat;  
import android.media.AudioManager;  
import android.media.AudioRecord;  
import android.media.AudioTrack;  
import android.media.MediaPlayer;  
import android.media.MediaRecorder;  
import android.net.Uri;  
import android.os.AsyncTask;  
import android.os.Bundle;  
import android.os.Environment;  
import android.provider.MediaStore;  
import android.util.Log;  
import android.view.View;  
import android.widget.Button;  
import android.widget.TextView;  
/** 
 * 该实例中,我们使用AudioRecord类来完成我们的音频录制程序 
 * AudioRecord类,我们可以使用三种不同的read方法来完成录制工作, 
 * 每种方法都有其实用的场合 
 * 一、实例化一个AudioRecord类我们需要传入几种参数 
 * 1、AudioSource:这里可以是MediaRecorder.AudioSource.MIC 
 * 2、SampleRateInHz:录制频率,可以为8000hz或者11025hz等,不同的硬件设备这个值不同 
 * 3、ChannelConfig:录制通道,可以为AudioFormat.CHANNEL_CONFIGURATION_MONO和AudioFormat.CHANNEL_CONFIGURATION_STEREO 
 * 4、AudioFormat:录制编码格式,可以为AudioFormat.ENCODING_16BIT和8BIT,其中16BIT的仿真性比8BIT好,但是需要消耗更多的电量和存储空间 
 * 5、BufferSize:录制缓冲大小:可以通过getMinBufferSize来获取 
 * 这样我们就可以实例化一个AudioRecord对象了 
 * 二、创建一个文件,用于保存录制的内容 
 * 同上篇 
 * 三、打开一个输出流,指向创建的文件 
 * DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))) 
 * 四、现在就可以开始录制了,我们需要创建一个字节数组来存储从AudioRecorder中返回的音频数据,但是 
 * 注意,我们定义的数组要小于定义AudioRecord时指定的那个BufferSize 
 * short[]buffer = new short[BufferSize/4]; 
 * startRecording(); 
 * 然后一个循环,调用AudioRecord的read方法实现读取 
 * 另外使用MediaPlayer是无法播放使用AudioRecord录制的音频的,为了实现播放,我们需要 
 * 使用AudioTrack类来实现 
 * AudioTrack类允许我们播放原始的音频数据 
 *  
 *  
 * 一、实例化一个AudioTrack同样要传入几个参数 
 * 1、StreamType:在AudioManager中有几个常量,其中一个是STREAM_MUSIC; 
 * 2、SampleRateInHz:最好和AudioRecord使用的是同一个值 
 * 3、ChannelConfig:同上 
 * 4、AudioFormat:同上 
 * 5、BufferSize:通过AudioTrack的静态方法getMinBufferSize来获取 
 * 6、Mode:可以是AudioTrack.MODE_STREAM和MODE_STATIC,关于这两种不同之处,可以查阅文档 
 * 二、打开一个输入流,指向刚刚录制内容保存的文件,然后开始播放,边读取边播放 
 *  
 * 实现时,音频的录制和播放分别使用两个AsyncTask来完成  
 */  
public class AutoRecoder extends Activity{  

    private TextView stateView;  

    private Button btnStart,btnStop,btnPlay,btnFinish;  

    private RecordTask recorder;  
    private PlayTask player;  

    private File audioFile;  

    private boolean isRecording=true, isPlaying=false; //标记  

    private int frequence = 8000; //录制频率,单位hz.这里的值注意了,写的不好,可能实例化AudioRecord对象的时候,会出错。我开始写成11025就不行。这取决于硬件设备  
    private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO;  
    private int audioEncoding = AudioFormat.ENCODING_PCM_16BIT;  


    public void onCreate(Bundle savedInstanceState){  
        super.onCreate(savedInstanceState);  
        setContentView(R.layout.myrecord); 

        stateView = (TextView)this.findViewById(R.id.view_state);  
        stateView.setText("准备开始");  
        btnStart = (Button)this.findViewById(R.id.btn_start);  
        btnStop = (Button)this.findViewById(R.id.btn_stop);  
        btnPlay = (Button)this.findViewById(R.id.btn_play);  
        btnFinish = (Button)this.findViewById(R.id.btn_finish);  
        btnFinish.setText("停止播放");  
        btnStop.setEnabled(false);  
        btnPlay.setEnabled(false);  
        btnFinish.setEnabled(false);  

        //在这里我们创建一个文件,用于保存录制内容  
        File fpath = new File(Environment.getExternalStorageDirectory().getAbsolutePath()+"/data/files/");  
        fpath.mkdirs();//创建文件夹  
        try {  
            //创建临时文件,注意这里的格式为.pcm  
            audioFile = File.createTempFile("recording", ".pcm", fpath);  
        } catch (IOException e) {  
            // TODO Auto-generated catch block  
            e.printStackTrace();  
        }         
    }  


    public void onClick(View v){  
        int id = v.getId();  
        switch(id){  
        case R.id.btn_start:  
            //开始录制  

            //这里启动录制任务  
            recorder = new RecordTask();  
            recorder.execute();  

            break;  
        case R.id.btn_stop:  
            //停止录制  
            this.isRecording = false;  
            //更新状态  
            //在录制完成时设置,在RecordTask的onPostExecute中完成  
            break;  
        case R.id.btn_play:  

            player = new PlayTask();  
            player.execute();  
            break;  
        case R.id.btn_finish:  
            //完成播放  
            this.isPlaying = false;  
            break;  

        }  
    }  

    class RecordTask extends AsyncTask<Void, Integer, Void>{  
        @Override  
        protected Void doInBackground(Void... arg0) {  
            isRecording = true;  
            try {  
                //开通输出流到指定的文件  
                DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(audioFile)));  
                //根据定义好的几个配置,来获取合适的缓冲大小  
                int bufferSize = AudioRecord.getMinBufferSize(frequence, channelConfig, audioEncoding);  
                //实例化AudioRecord  
                AudioRecord record = new AudioRecord(MediaRecorder.AudioSource.MIC, frequence, channelConfig, audioEncoding, bufferSize);  
                //定义缓冲  
                short[] buffer = new short[bufferSize];  

                //开始录制  
                record.startRecording();  

                int r = 0; //存储录制进度  
                //定义循环,根据isRecording的值来判断是否继续录制  
                while(isRecording){  
                    //从bufferSize中读取字节,返回读取的short个数  
                    //这里老是出现buffer overflow,不知道是什么原因,试了好几个值,都没用,TODO:待解决  
                    int bufferReadResult = record.read(buffer, 0, buffer.length);  
                    //循环将buffer中的音频数据写入到OutputStream中  
                    for(int i=0; i<bufferReadResult; i++){  
                        dos.writeShort(buffer[i]);  
                    }  
                    publishProgress(new Integer(r)); //向UI线程报告当前进度  
                    r++; //自增进度值  
                }  
                //录制结束  
                record.stop();  
                Log.v("The DOS available:", "::"+audioFile.length());  
                dos.close();  
            } catch (Exception e) {  
                // TODO: handle exception  
            }  
            return null;  
        }  

        //当在上面方法中调用publishProgress时,该方法触发,该方法在UI线程中被执行  
        protected void onProgressUpdate(Integer...progress){  
            stateView.setText(progress[0].toString());  
        }  

        protected void onPostExecute(Void result){  
            btnStop.setEnabled(false);  
            btnStart.setEnabled(true);  
            btnPlay.setEnabled(true);  
            btnFinish.setEnabled(false);  
        }  

        protected void onPreExecute(){  
            //stateView.setText("正在录制");  
            btnStart.setEnabled(false);  
            btnPlay.setEnabled(false);  
            btnFinish.setEnabled(false);  
            btnStop.setEnabled(true);         
        }  

    }  

    class PlayTask extends AsyncTask<Void, Integer, Void>{  
        @Override  
        protected Void doInBackground(Void... arg0) {  
            isPlaying = true;  
            int bufferSize = AudioTrack.getMinBufferSize(frequence, channelConfig, audioEncoding);  
            short[] buffer = new short[bufferSize/4];  
            try {  
                //定义输入流,将音频写入到AudioTrack类中,实现播放  
                DataInputStream dis = new DataInputStream(new BufferedInputStream(new FileInputStream(audioFile)));  
                //实例AudioTrack  
                AudioTrack track = new AudioTrack(AudioManager.STREAM_MUSIC, frequence, channelConfig, audioEncoding, bufferSize, AudioTrack.MODE_STREAM);  
                //开始播放  
                track.play();  
                //由于AudioTrack播放的是流,所以,我们需要一边播放一边读取  
                while(isPlaying && dis.available()>0){  
                    int i = 0;  
                    while(dis.available()>0 && i<buffer.length){  
                        buffer[i] = dis.readShort();  
                        i++;  
                    }  
                    //然后将数据写入到AudioTrack中  
                    track.write(buffer, 0, buffer.length);  

                }  

                //播放结束  
                track.stop();  
                dis.close();  
            } catch (Exception e) {  
                // TODO: handle exception  
            }  
            return null;  
        }  

        protected void onPostExecute(Void result){  
            btnPlay.setEnabled(true);  
            btnFinish.setEnabled(false);  
            btnStart.setEnabled(true);  
            btnStop.setEnabled(false);  
        }  

        protected void onPreExecute(){    

            //stateView.setText("正在播放");  
            btnStart.setEnabled(false);  
            btnStop.setEnabled(false);  
            btnPlay.setEnabled(false);  
            btnFinish.setEnabled(true);           
        }  

    }  
}  
posted @ 2016-08-15 15:17  Tesi1a  阅读(166)  评论(0编辑  收藏  举报