指针 for循环 foreach 以及 lamda 的性能比较.
var count = 10000 * 10000;
//几种写法
/*
* if (*pb++ == fn)
* if (li[i] == fn)
* if (i == fn)
* li.First(j => j == fn);
*/
var li = new int[count];
for (var i = 0; i < count; i++)
{
li[i] = i;
}
count = li.Length;
var s = "";
var fn = li.Last();
var sw = new Stopwatch();
sw.Start();
fixed (int* _pb = li)
{
int* pb = _pb;
for (int i = 0; i < count; i++)
{
if (*pb++ == fn)
break;
}
}
s += "\r\n指针 \t" + sw.ElapsedMilliseconds;
sw.Restart();
for (int i = 0; i < count; i++)
{
if (li[i] == fn)
{
break;
}
}
s += "\r\nFor循环 \t" + sw.ElapsedMilliseconds;
sw.Restart();
foreach (var i in li)
{
if (i == fn)
{
break;
}
}
s += "\r\nForeach \t" + sw.ElapsedMilliseconds;
sw.Restart();
li.First(j => j == fn);
s += "\r\nLamda \t" + sw.ElapsedMilliseconds;
MessageBox.Show(s);
结果
指针直接访问内存,做的是最基础的运算,最快.
for循环 有下标 堆栈消耗+1
foreach Call NextElement 堆栈消耗 +1
lamda 用foreach 调用 func 堆栈消耗 +2
for循环 有下标 堆栈消耗+1
foreach Call NextElement 堆栈消耗 +1
lamda 用foreach 调用 func 堆栈消耗 +2