C# 常见算法题
1.
//冒泡排序
//选择排序
//插入排序
2.有一列数1,1,2,3,5,........求第30个数.
public class MainClass
{
public static void Main()
{
Console.WriteLine(Foo(30));
}
public static int Foo(int i)
{
if (i <= 0)
return 0;
else if (i > 0 && i <= 2)
return 1;
else return Foo(i - 1) + Foo(i - 2);
}
}
{
public static void Main()
{
Console.WriteLine(Foo(30));
}
public static int Foo(int i)
{
if (i <= 0)
return 0;
else if (i > 0 && i <= 2)
return 1;
else return Foo(i - 1) + Foo(i - 2);
}
}
3. 程序设计: 猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。
public delegate void SubEventHandler();
public abstract class Subject
{
public event SubEventHandler SubEvent;
protected void FireAway()
{
if (this.SubEvent != null)
this.SubEvent();
}
}
public class Cat : Subject
{
public void Cry()
{
Console.WriteLine(cat cryed.);
this.FireAway();
}
}
public abstract class Observer
{
public Observer(Subject sub)
{
sub.SubEvent += new SubEventHandler(Response);
}
public abstract void Response();
}
public class Mouse : Observer
{
private string name;
public Mouse(string name, Subject sub) : base(sub)
{
this.name = name;
}
public override void Response()
{
Console.WriteLine(name + attempt to escape!);
}
}
public class Master : Observer
{
public Master(Subject sub) : base(sub){}
public override void Response()
{
Console.WriteLine(host waken);
}
}
class Class1
{
static void Main(string[] args)
{
Cat cat = new Cat();
Mouse mouse1 = new Mouse(mouse1, cat);
Mouse mouse2 = new Mouse(mouse2, cat);
Master master = new Master(cat);
cat.Cry();
}
}
public abstract class Subject
{
public event SubEventHandler SubEvent;
protected void FireAway()
{
if (this.SubEvent != null)
this.SubEvent();
}
}
public class Cat : Subject
{
public void Cry()
{
Console.WriteLine(cat cryed.);
this.FireAway();
}
}
public abstract class Observer
{
public Observer(Subject sub)
{
sub.SubEvent += new SubEventHandler(Response);
}
public abstract void Response();
}
public class Mouse : Observer
{
private string name;
public Mouse(string name, Subject sub) : base(sub)
{
this.name = name;
}
public override void Response()
{
Console.WriteLine(name + attempt to escape!);
}
}
public class Master : Observer
{
public Master(Subject sub) : base(sub){}
public override void Response()
{
Console.WriteLine(host waken);
}
}
class Class1
{
static void Main(string[] args)
{
Cat cat = new Cat();
Mouse mouse1 = new Mouse(mouse1, cat);
Mouse mouse2 = new Mouse(mouse2, cat);
Master master = new Master(cat);
cat.Cry();
}
}