摘要:
public float sensitivityX = 5f; public float sensitivityY = 5f; public float sensitivetyKeyBoard = 0.1f; public float sensitivetyMouseWheel = 10f; pri 阅读全文
摘要:
public GameObject AnimationObj;//带有动画的对象 // Use this for initialization void Start () { AnimationObj.animation["AnimationName"].time = AnimationObj.an 阅读全文