摘要: using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LoadingScene : MonoBehaviour { public Image progressImg; private AsyncOpera... 阅读全文
posted @ 2017-12-20 11:27 U3DEngineer 阅读(3702) 评论(0) 推荐(1) 编辑