摘要: private int zRotation; public GameObject obj; public void Update() { //obj = GameObject.Find("Camera"); //获取名为Camera的相机对象 zRotation = player.transform 阅读全文
posted @ 2017-09-28 10:36 U3DEngineer 阅读(1564) 评论(0) 推荐(0) 编辑